Struct rcocos2d_sys::cocos2d_CCMoveTo [−][src]
#[repr(C)]pub struct cocos2d_CCMoveTo { pub _base: cocos2d_CCMoveBy, pub m_endPosition: cocos2d_CCPoint, }
Expand description
Moves a CCNode object to the position x,y. x and y are absolute coordinates by modifying it’s position attribute. Several CCMoveTo actions can be concurrently called, and the resulting movement will be the sum of individual movements. @since v2.1beta2-custom
Fields
_base: cocos2d_CCMoveBy
m_endPosition: cocos2d_CCPoint