Struct rcocos2d_sys::cocos2d_CCMenuItem [−][src]
#[repr(C)]pub struct cocos2d_CCMenuItem { pub _base: cocos2d_CCNodeRGBA, pub m_bSelected: bool, pub m_bEnabled: bool, pub m_pListener: *mut cocos2d_CCObject, pub m_pfnSelector: cocos2d_SEL_MenuHandler, pub m_nScriptTapHandler: c_int, }
Expand description
@brief CCMenuItem base class
Subclass CCMenuItem (or any subclass) to create your custom CCMenuItem objects.
Fields
_base: cocos2d_CCNodeRGBA
m_bSelected: bool
whether or not the item is selected @since v0.8.2
m_bEnabled: bool
m_pListener: *mut cocos2d_CCObject
m_pfnSelector: cocos2d_SEL_MenuHandler
m_nScriptTapHandler: c_int