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AnimatedSpinner

Struct AnimatedSpinner 

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pub struct AnimatedSpinner { /* private fields */ }
Expand description

Animated spinner for indeterminate progress.

Displays an animated spinner with a message and elapsed time. Thread-safe and uses RAII for clean terminal state on drop.

§Features

  • Automatic rate limiting (10 FPS / 100ms per frame)
  • Multiple animation styles
  • Elapsed time display
  • Success/failure/skipped final states
  • Transition to progress bar when total becomes known

§Example

let mut spinner = AnimatedSpinner::new(ctx, "Connecting to worker...");

// Animate while working...
for _ in 0..100 {
    spinner.tick(); // Call periodically to animate
    std::thread::sleep(std::time::Duration::from_millis(50));
}

// When done:
spinner.finish_success("Connected!");

Implementations§

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impl AnimatedSpinner

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pub fn new(ctx: OutputContext, message: impl Into<String>) -> Self

Create a new animated spinner.

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pub fn with_style( ctx: OutputContext, message: impl Into<String>, style: SpinnerStyle, ) -> Self

Create a spinner with a specific animation style.

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pub fn nested(&self, message: impl Into<String>) -> Self

Create a nested spinner that shares animation state with parent.

Nested spinners synchronize their animation frames for visual coherence.

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pub fn set_message(&mut self, message: impl Into<String>)

Set the spinner message.

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pub fn tick(&mut self)

Update the spinner animation.

Call this periodically while the operation is in progress. Rate-limited to 10 FPS automatically.

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pub fn set_total(&mut self, total: u64)

Transition the spinner to a progress bar.

When the total count becomes known, the spinner transforms into a determinate progress bar.

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pub fn set_progress(&mut self, current: u64)

Update progress when in progress bar mode.

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pub fn inc(&mut self)

Increment progress by one.

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pub fn elapsed(&self) -> Duration

Get elapsed time since spinner started.

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pub fn finish_success(&mut self, message: impl Into<String>)

Finish with success state.

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pub fn finish_error(&mut self, message: impl Into<String>)

Finish with error state.

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pub fn finish_skipped(&mut self, message: impl Into<String>)

Finish with skipped state.

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pub fn finish_with(&mut self, result: SpinnerResult, message: impl Into<String>)

Finish with a specific result state.

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pub fn clear(&mut self)

Clear the spinner without printing a final message.

Trait Implementations§

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impl Debug for AnimatedSpinner

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for AnimatedSpinner

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fn drop(&mut self)

Executes the destructor for this type. Read more
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fn pin_drop(self: Pin<&mut Self>)

🔬This is a nightly-only experimental API. (pin_ergonomics)
Execute the destructor for this type, but different to Drop::drop, it requires self to be pinned. Read more

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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fn instrument(self, span: Span) -> Instrumented<Self>

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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