pub struct LocalScript { /* private fields */ }Implementations§
Source§impl LocalScript
impl LocalScript
pub fn new() -> ManagedInstance
Trait Implementations§
Source§impl Debug for LocalScript
impl Debug for LocalScript
Source§impl IBaseScript for LocalScript
impl IBaseScript for LocalScript
fn get_base_script_component(&self) -> RwLockReadGuard<'_, BaseScriptComponent>
fn get_base_script_component_mut( &self, ) -> RwLockWriteGuard<'_, BaseScriptComponent>
fn implicit_run_context(&self) -> RunContext
Source§impl IInstance for LocalScript
impl IInstance for LocalScript
fn get_instance_component(&self) -> RwLockReadGuard<'_, InstanceComponent>
fn get_instance_component_mut(&self) -> RwLockWriteGuard<'_, InstanceComponent>
fn lua_set(&self, lua: &Lua, name: String, val: LuaValue) -> LuaResult<()>
fn clone_instance(&self, lua: &Lua) -> LuaResult<ManagedInstance>
fn get_actor(&self) -> LuaResult<Option<ManagedInstance>>
Source§impl IObject for LocalScript
impl IObject for LocalScript
fn lua_get(&self, lua: &Lua, name: String) -> LuaResult<LuaValue>
fn get_class_name(&self) -> &'static str
fn get_property_changed_signal( &self, property: String, ) -> ManagedRBXScriptSignal
fn is_a(&self, class_name: &String) -> bool
fn get_changed_signal(&self) -> ManagedRBXScriptSignal
Source§impl InheritanceBase for LocalScript
impl InheritanceBase for LocalScript
fn inheritance_table(&self) -> InheritanceTable
Auto Trait Implementations§
impl !Freeze for LocalScript
impl !RefUnwindSafe for LocalScript
impl !UnwindSafe for LocalScript
impl Send for LocalScript
impl Sync for LocalScript
impl Unpin for LocalScript
impl UnsafeUnpin for LocalScript
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T: ?Sized,
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