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EngineSetting

Struct EngineSetting 

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#[non_exhaustive]
pub struct EngineSetting<'a> { pub engine: &'a str, pub name: &'a str, pub value: &'a str, }
Expand description

One setting a statement was written with, for the engine it names.

Razeri’s statement builders carry settings written for one engine — a view’s security_barrier for PostgreSQL, a table’s data compression for SQL Server. They reach every dialect tagged with the engine they were written for, as that engine’s dialect names itself (SqlRenderer::dialect_name), and a dialect spells the ones written for it and passes over the rest. Nothing in Razeri reads an engine’s name to decide which settings apply.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§engine: &'a str

The engine the setting was written for, as its dialect names itself.

§name: &'a str

The setting’s name, in the engine’s own words.

§value: &'a str

Its value, as the engine writes it.

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impl<'a> EngineSetting<'a>

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pub const fn new(engine: &'a str, name: &'a str, value: &'a str) -> Self

One setting.

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impl<'a> Clone for EngineSetting<'a>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Copy for EngineSetting<'a>

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impl<'a> Debug for EngineSetting<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Eq for EngineSetting<'a>

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impl<'a> PartialEq for EngineSetting<'a>

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<'a> StructuralPartialEq for EngineSetting<'a>

Auto Trait Implementations§

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impl<'a> Forget for EngineSetting<'a>

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impl<'a> Freeze for EngineSetting<'a>

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impl<'a> Move for EngineSetting<'a>

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impl<'a> RefUnwindSafe for EngineSetting<'a>

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impl<'a> Send for EngineSetting<'a>

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impl<'a> Sync for EngineSetting<'a>

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impl<'a> Unpin for EngineSetting<'a>

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impl<'a> UnsafeUnpin for EngineSetting<'a>

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impl<'a> UnwindSafe for EngineSetting<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.