pub struct BevyProvider { /* private fields */ }Expand description
Provider for Bevy game engine commands
Implementations§
Source§impl BevyProvider
impl BevyProvider
Trait Implementations§
Source§impl CommandProvider for BevyProvider
impl CommandProvider for BevyProvider
Source§fn can_handle(&self, context: &ProjectContext) -> bool
fn can_handle(&self, context: &ProjectContext) -> bool
Whether this provider can handle the given context
Auto Trait Implementations§
impl Freeze for BevyProvider
impl RefUnwindSafe for BevyProvider
impl Send for BevyProvider
impl Sync for BevyProvider
impl Unpin for BevyProvider
impl UnwindSafe for BevyProvider
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more