pub struct HyperCube<F, const D: usize>where
F: Float,{
pub center: [F; D],
pub radius: F,
}
Fields§
§center: [F; D]
§radius: F
Trait Implementations§
Source§impl<F, const D: usize> Shape<F, D> for HyperCube<F, D>
impl<F, const D: usize> Shape<F, D> for HyperCube<F, D>
fn raytrace(&self, ray: &Ray<F, D>) -> Raytrace<F, D>
fn raytrace_with_norm(&self, ray: &Ray<F, D>) -> RaytraceWithNorm<F, D>
impl<F, const D: usize> Copy for HyperCube<F, D>
Auto Trait Implementations§
impl<F, const D: usize> Freeze for HyperCube<F, D>where
F: Freeze,
impl<F, const D: usize> RefUnwindSafe for HyperCube<F, D>where
F: RefUnwindSafe,
impl<F, const D: usize> Send for HyperCube<F, D>where
F: Send,
impl<F, const D: usize> Sync for HyperCube<F, D>where
F: Sync,
impl<F, const D: usize> Unpin for HyperCube<F, D>where
F: Unpin,
impl<F, const D: usize> UnwindSafe for HyperCube<F, D>where
F: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more