#[repr(C)]pub struct Music {
pub stream: AudioStream,
pub frameCount: u32,
pub looping: bool,
pub ctxType: i32,
pub ctxData: *mut c_void,
}
Fields§
§stream: AudioStream
§frameCount: u32
§looping: bool
§ctxType: i32
§ctxData: *mut c_void
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Music
impl RefUnwindSafe for Music
impl !Send for Music
impl !Sync for Music
impl Unpin for Music
impl UnwindSafe for Music
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more