#[repr(C)]pub struct Vector4 {
pub x: f32,
pub y: f32,
pub z: f32,
pub w: f32,
}
Fields§
§x: f32
§y: f32
§z: f32
§w: f32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Vector4
impl RefUnwindSafe for Vector4
impl Send for Vector4
impl Sync for Vector4
impl Unpin for Vector4
impl UnwindSafe for Vector4
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more