Struct raylib_sys::Texture [−][src]
#[repr(C)]pub struct Texture {
pub id: c_uint,
pub width: c_int,
pub height: c_int,
pub mipmaps: c_int,
pub format: c_int,
}
Fields
id: c_uint
width: c_int
height: c_int
mipmaps: c_int
format: c_int
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Texture
impl UnwindSafe for Texture
Blanket Implementations
Mutably borrows from an owned value. Read more