#[repr(C)]pub struct Sound {
pub stream: AudioStream,
pub frameCount: c_uint,
}Fields§
§stream: AudioStream§frameCount: c_uintTrait Implementations§
impl Copy for Sound
impl StructuralPartialEq for Sound
Auto Trait Implementations§
impl !Send for Sound
impl !Sync for Sound
impl Freeze for Sound
impl RefUnwindSafe for Sound
impl Unpin for Sound
impl UnsafeUnpin for Sound
impl UnwindSafe for Sound
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more