#[repr(C)]pub struct ModelAnimation {
pub name: [c_char; 32],
pub boneCount: c_int,
pub keyframeCount: c_int,
pub keyframePoses: *mut ModelAnimPose,
}Fields§
§name: [c_char; 32]§boneCount: c_int§keyframeCount: c_int§keyframePoses: *mut ModelAnimPoseTrait Implementations§
Source§impl Clone for ModelAnimation
impl Clone for ModelAnimation
Source§fn clone(&self) -> ModelAnimation
fn clone(&self) -> ModelAnimation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ModelAnimation
Source§impl Debug for ModelAnimation
impl Debug for ModelAnimation
Source§impl Default for ModelAnimation
impl Default for ModelAnimation
Source§impl PartialEq for ModelAnimation
impl PartialEq for ModelAnimation
Source§fn eq(&self, other: &ModelAnimation) -> bool
fn eq(&self, other: &ModelAnimation) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ModelAnimation
Auto Trait Implementations§
impl !Send for ModelAnimation
impl !Sync for ModelAnimation
impl Freeze for ModelAnimation
impl RefUnwindSafe for ModelAnimation
impl Unpin for ModelAnimation
impl UnsafeUnpin for ModelAnimation
impl UnwindSafe for ModelAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more