[][src]Struct raylib_sys::rlglData__bindgen_ty_1

#[repr(C)]pub struct rlglData__bindgen_ty_1 {
    pub currentMatrixMode: c_int,
    pub currentMatrix: *mut Matrix,
    pub modelview: Matrix,
    pub projection: Matrix,
    pub transform: Matrix,
    pub doTransform: bool,
    pub stack: [Matrix; 32],
    pub stackCounter: c_int,
    pub vertexData: [DynamicBuffer; 1],
    pub currentBuffer: c_int,
    pub draws: *mut DrawCall,
    pub drawsCounter: c_int,
    pub shapesTexture: Texture2D,
    pub shapesTextureRec: Rectangle,
    pub defaultTextureId: c_uint,
    pub defaultVShaderId: c_uint,
    pub defaultFShaderId: c_uint,
    pub defaultShader: Shader,
    pub currentShader: Shader,
    pub currentDepth: f32,
    pub framebufferWidth: c_int,
    pub framebufferHeight: c_int,
}

Fields

currentMatrixMode: c_intcurrentMatrix: *mut Matrixmodelview: Matrixprojection: Matrixtransform: MatrixdoTransform: boolstack: [Matrix; 32]stackCounter: c_intvertexData: [DynamicBuffer; 1]currentBuffer: c_intdraws: *mut DrawCalldrawsCounter: c_intshapesTexture: Texture2DshapesTextureRec: RectangledefaultTextureId: c_uintdefaultVShaderId: c_uintdefaultFShaderId: c_uintdefaultShader: ShadercurrentShader: ShadercurrentDepth: f32framebufferWidth: c_intframebufferHeight: c_int

Trait Implementations

impl Clone for rlglData__bindgen_ty_1[src]

impl Copy for rlglData__bindgen_ty_1[src]

impl Debug for rlglData__bindgen_ty_1[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

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impl<T, U> TryFrom<U> for T where
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type Error = Infallible

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impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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