#[repr(C)]
pub struct Mesh {
pub vertexCount: c_int,
pub triangleCount: c_int,
pub vertices: *mut f32,
pub texcoords: *mut f32,
pub texcoords2: *mut f32,
pub normals: *mut f32,
pub tangents: *mut f32,
pub colors: *mut c_uchar,
pub indices: *mut c_ushort,
pub vaoId: c_uint,
pub vboId: [c_uint; 7],
}
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (try_from)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from)
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
🔬 This is a nightly-only experimental API. (try_from)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from)
🔬 This is a nightly-only experimental API. (get_type_id)
this method will likely be replaced by an associated static