#[repr(C)]pub enum ShaderUniformDataType {
Float = 0,
Vec2 = 1,
Vec3 = 2,
Vec4 = 3,
Int = 4,
Ivec2 = 5,
Ivec3 = 6,
Ivec4 = 7,
Sampler2d = 8,
}Expand description
Shader uniform data type
Variants§
Float = 0
Shader uniform type: float
Vec2 = 1
Shader uniform type: vec2 (2 float)
Vec3 = 2
Shader uniform type: vec3 (3 float)
Vec4 = 3
Shader uniform type: vec4 (4 float)
Int = 4
Shader uniform type: int
Ivec2 = 5
Shader uniform type: ivec2 (2 int)
Ivec3 = 6
Shader uniform type: ivec3 (3 int)
Ivec4 = 7
Shader uniform type: ivec4 (4 int)
Sampler2d = 8
Shader uniform type: sampler2d
Trait Implementations§
source§impl Clone for ShaderUniformDataType
impl Clone for ShaderUniformDataType
source§fn clone(&self) -> ShaderUniformDataType
fn clone(&self) -> ShaderUniformDataType
Returns a copy of the value. Read more
1.6.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ShaderUniformDataType
impl Debug for ShaderUniformDataType
source§impl FromPrimitive for ShaderUniformDataType
impl FromPrimitive for ShaderUniformDataType
source§fn from_i64(n: i64) -> Option<Self>
fn from_i64(n: i64) -> Option<Self>
Converts an
i64 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_u64(n: u64) -> Option<Self>
fn from_u64(n: u64) -> Option<Self>
Converts an
u64 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_isize(n: isize) -> Option<Self>
fn from_isize(n: isize) -> Option<Self>
Converts an
isize to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_i8(n: i8) -> Option<Self>
fn from_i8(n: i8) -> Option<Self>
Converts an
i8 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_i16(n: i16) -> Option<Self>
fn from_i16(n: i16) -> Option<Self>
Converts an
i16 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_i32(n: i32) -> Option<Self>
fn from_i32(n: i32) -> Option<Self>
Converts an
i32 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_i128(n: i128) -> Option<Self>
fn from_i128(n: i128) -> Option<Self>
Converts an
i128 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned. Read moresource§fn from_usize(n: usize) -> Option<Self>
fn from_usize(n: usize) -> Option<Self>
Converts a
usize to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_u8(n: u8) -> Option<Self>
fn from_u8(n: u8) -> Option<Self>
Converts an
u8 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_u16(n: u16) -> Option<Self>
fn from_u16(n: u16) -> Option<Self>
Converts an
u16 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_u32(n: u32) -> Option<Self>
fn from_u32(n: u32) -> Option<Self>
Converts an
u32 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned.source§fn from_u128(n: u128) -> Option<Self>
fn from_u128(n: u128) -> Option<Self>
Converts an
u128 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned. Read moresource§impl Hash for ShaderUniformDataType
impl Hash for ShaderUniformDataType
source§impl PartialEq for ShaderUniformDataType
impl PartialEq for ShaderUniformDataType
source§impl ToPrimitive for ShaderUniformDataType
impl ToPrimitive for ShaderUniformDataType
source§fn to_i64(&self) -> Option<i64>
fn to_i64(&self) -> Option<i64>
Converts the value of
self to an i64. If the value cannot be
represented by an i64, then None is returned.source§fn to_u64(&self) -> Option<u64>
fn to_u64(&self) -> Option<u64>
Converts the value of
self to a u64. If the value cannot be
represented by a u64, then None is returned.source§fn to_isize(&self) -> Option<isize>
fn to_isize(&self) -> Option<isize>
Converts the value of
self to an isize. If the value cannot be
represented by an isize, then None is returned.source§fn to_i8(&self) -> Option<i8>
fn to_i8(&self) -> Option<i8>
Converts the value of
self to an i8. If the value cannot be
represented by an i8, then None is returned.source§fn to_i16(&self) -> Option<i16>
fn to_i16(&self) -> Option<i16>
Converts the value of
self to an i16. If the value cannot be
represented by an i16, then None is returned.source§fn to_i32(&self) -> Option<i32>
fn to_i32(&self) -> Option<i32>
Converts the value of
self to an i32. If the value cannot be
represented by an i32, then None is returned.source§fn to_i128(&self) -> Option<i128>
fn to_i128(&self) -> Option<i128>
Converts the value of
self to an i128. If the value cannot be
represented by an i128 (i64 under the default implementation), then
None is returned. Read moresource§fn to_usize(&self) -> Option<usize>
fn to_usize(&self) -> Option<usize>
Converts the value of
self to a usize. If the value cannot be
represented by a usize, then None is returned.source§fn to_u8(&self) -> Option<u8>
fn to_u8(&self) -> Option<u8>
Converts the value of
self to a u8. If the value cannot be
represented by a u8, then None is returned.source§fn to_u16(&self) -> Option<u16>
fn to_u16(&self) -> Option<u16>
Converts the value of
self to a u16. If the value cannot be
represented by a u16, then None is returned.source§fn to_u32(&self) -> Option<u32>
fn to_u32(&self) -> Option<u32>
Converts the value of
self to a u32. If the value cannot be
represented by a u32, then None is returned.source§fn to_u128(&self) -> Option<u128>
fn to_u128(&self) -> Option<u128>
Converts the value of
self to a u128. If the value cannot be
represented by a u128 (u64 under the default implementation), then
None is returned. Read moreimpl Copy for ShaderUniformDataType
impl Eq for ShaderUniformDataType
impl StructuralPartialEq for ShaderUniformDataType
Auto Trait Implementations§
impl Freeze for ShaderUniformDataType
impl RefUnwindSafe for ShaderUniformDataType
impl Send for ShaderUniformDataType
impl Sync for ShaderUniformDataType
impl Unpin for ShaderUniformDataType
impl UnwindSafe for ShaderUniformDataType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)