Struct raylib_ffi::RenderTexture
source · #[repr(C)]pub struct RenderTexture {
pub id: c_uint,
pub texture: Texture,
pub depth: Texture,
}Fields§
§id: c_uint§texture: Texture§depth: TextureTrait Implementations§
source§impl Clone for RenderTexture
impl Clone for RenderTexture
source§fn clone(&self) -> RenderTexture
fn clone(&self) -> RenderTexture
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more