BitmapTexture

Struct BitmapTexture 

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pub struct BitmapTexture {
    pub id: usize,
    pub nx: usize,
    pub ny: usize,
    pub data: Vec<u8>,
    /* private fields */
}

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§id: usize§nx: usize§ny: usize§data: Vec<u8>

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impl BitmapTexture

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pub fn new(nx: usize, ny: usize, data: Vec<u8>) -> BitmapTexture

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pub fn new_id(id: usize, nx: usize, ny: usize, data: Vec<u8>) -> BitmapTexture

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impl Texture for BitmapTexture

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fn get_id(&self) -> usize

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fn value(&self, uv: &TextureCoordinate, _: &Point3) -> ColorRGBA

Look up color in texture
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fn has_alpha(&self) -> bool

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fn accept(&self, visitor: &mut dyn Visitor) -> Result<(), Box<dyn Error>>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V