pub enum Event {
MouseMove {
delta: Point,
},
MouseWheel {
delta: FloatPoint,
},
MouseDown {
button: MouseButton,
},
MouseUp {
button: MouseButton,
},
KeyDown {
key: Key,
},
KeyUp {
key: Key,
},
}Expand description
The main event enum containing all possible input actions.
§Example
use raw_input::{Event, Key};
fn handle_event(event: Event) {
match event {
Event::KeyDown { key: Key::Escape } => println!("Escape pressed!"),
_ => {}
}
}Variants§
MouseMove
Mouse movement with pixel delta.
MouseWheel
Mouse wheel rotation with floating point precision.
Fields
§
delta: FloatPointMouseDown
Mouse button press.
Fields
MouseUp
Mouse button release.
Fields
KeyDown
Keyboard key press.
KeyUp
Keyboard key release.
Trait Implementations§
impl Copy for Event
impl StructuralPartialEq for Event
Auto Trait Implementations§
impl Freeze for Event
impl RefUnwindSafe for Event
impl Send for Event
impl Sync for Event
impl Unpin for Event
impl UnwindSafe for Event
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more