pub struct Transform {
pub pivot: Vec2,
pub align: Vec2,
pub translation: Vec2,
pub rotation: Scalar,
pub scale: Vec2,
pub skew: Vec2,
}Fields§
§pivot: Vec2Rectangle center of mass. Values in range: <0;1>
align: Vec2Translation in rectangle fraction units. Values in range: <0;1>
translation: Vec2Translation in regular units.
rotation: ScalarRotation in radian angle units.
scale: Vec2Scale in regular units.
skew: Vec2Skewing in radian angle units. {angle X, angle Y}
Trait Implementations§
source§impl<'de> Deserialize<'de> for Transform
impl<'de> Deserialize<'de> for Transform
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for Transform
impl PartialEq for Transform
source§impl Prefab for Transform
impl Prefab for Transform
fn from_prefab(data: PrefabValue) -> Result<Self, PrefabError>
fn to_prefab(&self) -> Result<PrefabValue, PrefabError>
impl Copy for Transform
impl StructuralPartialEq for Transform
Auto Trait Implementations§
impl RefUnwindSafe for Transform
impl Send for Transform
impl Sync for Transform
impl Unpin for Transform
impl UnwindSafe for Transform
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more