Struct raui_core::animator::Animator[][src]

pub struct Animator<'a> { /* fields omitted */ }
Expand description

Allows manipulating widget animations

An Animator can be used inside of the WidgetMountOrChangeContext that is provided when setting widget lifecycle handlers.

Example

fn my_widget(context: WidgetContext) -> WidgetNode {
    // When my_widget changes
    context.life_cycle.change(|change_context| {
        // Get the `Animator`
        let animator = change_context.animator;

        // Stop "my_animation"
        animator.change("my_animation", None);
    });

    widget! { () }
}

Animations & Values

The animator can manage any number of different animations identified by a string anim_id. Additionally each animation can have more than one value that is animated and each of these values has a value_name that can be used to get the animated value.

Implementations

impl<'a> Animator<'a>[src]

pub fn has(&self, anim_id: &str) -> bool[src]

Check whether or not the widget has an animation with the given anim_id

pub fn change(
    &self,
    anim_id: &str,
    animation: Option<Animation>
) -> Result<(), AnimationError>
[src]

Change the animation associated to a given anim_id

pub fn value_progress(
    &self,
    anim_id: &str,
    value_name: &str
) -> Option<AnimatedValueProgress>
[src]

Get the current progress of the animation of a given value

This will return None if the value is not currently being animated.

pub fn value_progress_factor(
    &self,
    anim_id: &str,
    value_name: &str
) -> Option<Scalar>
[src]

Get the current progress factor of the animation of a given value

If the value is currently being animated this will return Some Scalar between 0 and 1 with 0 meaning just started and 1 meaning finished.

If the value is not currently being animated None will be returned

pub fn value_progress_factor_or(
    &self,
    anim_id: &str,
    value_name: &str,
    default: Scalar
) -> Scalar
[src]

Same as value_progress_factor but returning default instead of None

pub fn value_progress_factor_or_zero(
    &self,
    anim_id: &str,
    value_name: &str
) -> Scalar
[src]

Same as value_progress_factor but returning 0 instead of None

Auto Trait Implementations

impl<'a> !RefUnwindSafe for Animator<'a>

impl<'a> Send for Animator<'a>

impl<'a> !Sync for Animator<'a>

impl<'a> Unpin for Animator<'a>

impl<'a> !UnwindSafe for Animator<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.