pub struct RenderWorkerDescriptor {
pub id: String,
pub width: u32,
pub height: u32,
pub format: GlowTextureFormat,
pub color: [f32; 4],
}Fields§
§id: String§width: u32§height: u32§format: GlowTextureFormat§color: [f32; 4]Auto Trait Implementations§
impl Freeze for RenderWorkerDescriptor
impl RefUnwindSafe for RenderWorkerDescriptor
impl Send for RenderWorkerDescriptor
impl Sync for RenderWorkerDescriptor
impl Unpin for RenderWorkerDescriptor
impl UnsafeUnpin for RenderWorkerDescriptor
impl UnwindSafe for RenderWorkerDescriptor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more