pub struct LoggingOutputHandler { /* private fields */ }Expand description
A custom output handler for fancy logging.
Implementations§
Source§impl LoggingOutputHandler
impl LoggingOutputHandler
Sourcepub fn from_multi_progress(
multi_progress: MultiProgress,
) -> LoggingOutputHandler ⓘ
pub fn from_multi_progress( multi_progress: MultiProgress, ) -> LoggingOutputHandler ⓘ
Create a new logging handler with the given multi-progress.
Sourcepub fn with_indent_levels(&self, template: &str) -> String
pub fn with_indent_levels(&self, template: &str) -> String
Return a string with the current indentation level (bars added to the front of the string).
Sourcepub fn multi_progress(&self) -> &MultiProgress
pub fn multi_progress(&self) -> &MultiProgress
Return the multi-progress instance.
Sourcepub fn default_bytes_style(&self) -> ProgressStyle
pub fn default_bytes_style(&self) -> ProgressStyle
Returns the style to use for a progressbar that is currently in progress.
Sourcepub fn default_progress_style(&self) -> ProgressStyle
pub fn default_progress_style(&self) -> ProgressStyle
Returns the style to use for a progressbar that is currently in progress.
Sourcepub fn deserializing_progress_style(&self) -> ProgressStyle
pub fn deserializing_progress_style(&self) -> ProgressStyle
Returns the style to use for a progressbar that is in Deserializing state.
Sourcepub fn finished_progress_style(&self) -> ProgressStyle
pub fn finished_progress_style(&self) -> ProgressStyle
Returns the style to use for a progressbar that is finished.
Sourcepub fn errored_progress_style(&self) -> ProgressStyle
pub fn errored_progress_style(&self) -> ProgressStyle
Returns the style to use for a progressbar that is in error state.
Sourcepub fn long_running_progress_style(&self) -> ProgressStyle
pub fn long_running_progress_style(&self) -> ProgressStyle
Returns the style to use for a progressbar that is indeterminate and simply shows a spinner.
Sourcepub fn add_progress_bar(&self, progress_bar: ProgressBar) -> ProgressBar
pub fn add_progress_bar(&self, progress_bar: ProgressBar) -> ProgressBar
Adds a progress bar to the handler.
Set progress bars to hidden
Sourcepub fn wrap_in_progress<T, F: FnOnce() -> T>(
&self,
msg: impl Into<Cow<'static, str>>,
func: F,
) -> T
pub fn wrap_in_progress<T, F: FnOnce() -> T>( &self, msg: impl Into<Cow<'static, str>>, func: F, ) -> T
Displays a spinner with the given message while running the specified function to completion.
Sourcepub async fn wrap_in_progress_async<T, Fut: Future<Output = T>>(
&self,
msg: impl Into<Cow<'static, str>>,
future: Fut,
) -> T
pub async fn wrap_in_progress_async<T, Fut: Future<Output = T>>( &self, msg: impl Into<Cow<'static, str>>, future: Fut, ) -> T
Displays a spinner with the given message while running the specified function to completion.
Sourcepub async fn wrap_in_progress_async_with_progress<T, Fut: Future<Output = T>, F: FnOnce(ProgressBar) -> Fut>(
&self,
msg: impl Into<Cow<'static, str>>,
f: F,
) -> T
pub async fn wrap_in_progress_async_with_progress<T, Fut: Future<Output = T>, F: FnOnce(ProgressBar) -> Fut>( &self, msg: impl Into<Cow<'static, str>>, f: F, ) -> T
Displays a spinner with the given message while running the specified function to completion.
Trait Implementations§
Source§impl Clone for LoggingOutputHandler
impl Clone for LoggingOutputHandler
Source§impl Debug for LoggingOutputHandler
impl Debug for LoggingOutputHandler
Source§impl Default for LoggingOutputHandler
impl Default for LoggingOutputHandler
Source§impl<S> Layer<S> for LoggingOutputHandlerwhere
S: Subscriber + for<'a> LookupSpan<'a>,
impl<S> Layer<S> for LoggingOutputHandlerwhere
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fn on_event(&self, event: &Event<'_>, _ctx: Context<'_, S>)
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fn on_register_dispatch(&self, subscriber: &Dispatch)
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fn with_filter<F>(self, filter: F) -> Filtered<Self, F, S>
Source§impl<'a> MakeWriter<'a> for LoggingOutputHandler
impl<'a> MakeWriter<'a> for LoggingOutputHandler
Source§type Writer = LoggingOutputHandler
type Writer = LoggingOutputHandler
io::Write implementation returned by make_writer.Source§impl Write for LoggingOutputHandler
impl Write for LoggingOutputHandler
Source§fn write(&mut self, buf: &[u8]) -> Result<usize>
fn write(&mut self, buf: &[u8]) -> Result<usize>
Source§fn flush(&mut self) -> Result<()>
fn flush(&mut self) -> Result<()>
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fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
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fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
write_all_vectored)Auto Trait Implementations§
impl Freeze for LoggingOutputHandler
impl RefUnwindSafe for LoggingOutputHandler
impl Send for LoggingOutputHandler
impl Sync for LoggingOutputHandler
impl Unpin for LoggingOutputHandler
impl UnwindSafe for LoggingOutputHandler
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The command that you want to queue for later execution.
§Examples
use std::io::{self, Write};
use crossterm::{QueueableCommand, style::Print};
fn main() -> io::Result<()> {
let mut stdout = io::stdout();
// `Print` will executed executed when `flush` is called.
stdout
.queue(Print("foo 1\n".to_string()))?
.queue(Print("foo 2".to_string()))?;
// some other code (no execution happening here) ...
// when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
stdout.flush()?;
Ok(())
// ==== Output ====
// foo 1
// foo 2
}Have a look over at the Command API for more details.
§Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer. Therefore, there is no difference between execute and queue for those old Windows versions.
Source§impl<W> SynchronizedUpdate for W
impl<W> SynchronizedUpdate for W
Source§fn sync_update<T>(
&mut self,
operations: impl FnOnce(&mut W) -> T,
) -> Result<T, Error>
fn sync_update<T>( &mut self, operations: impl FnOnce(&mut W) -> T, ) -> Result<T, Error>
Performs a set of actions within a synchronous update.
Updates will be suspended in the terminal, the function will be executed against self, updates will be resumed, and a flush will be performed.
§Arguments
-
Function
A function that performs the operations that must execute in a synchronized update.
§Examples
use std::io;
use crossterm::{ExecutableCommand, SynchronizedUpdate, style::Print};
fn main() -> io::Result<()> {
let mut stdout = io::stdout();
stdout.sync_update(|stdout| {
stdout.execute(Print("foo 1\n".to_string()))?;
stdout.execute(Print("foo 2".to_string()))?;
// The effects of the print command will not be present in the terminal
// buffer, but not visible in the terminal.
std::io::Result::Ok(())
})?;
// The effects of the commands will be visible.
Ok(())
// ==== Output ====
// foo 1
// foo 2
}§Notes
This command is performed only using ANSI codes, and will do nothing on terminals that do not support ANSI codes, or this specific extension.
When rendering the screen of the terminal, the Emulator usually iterates through each visible grid cell and renders its current state. With applications updating the screen a at higher frequency this can cause tearing.
This mode attempts to mitigate that.
When the synchronization mode is enabled following render calls will keep rendering the last rendered state. The terminal Emulator keeps processing incoming text and sequences. When the synchronized update mode is disabled again the renderer may fetch the latest screen buffer state again, effectively avoiding the tearing effect by unintentionally rendering in the middle a of an application screen update.
Source§impl<T> Tap for T
impl<T> Tap for T
Source§fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
Borrow<B> of a value. Read moreSource§fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
BorrowMut<B> of a value. Read moreSource§fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
AsRef<R> view of a value. Read moreSource§fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
AsMut<R> view of a value. Read moreSource§fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
Deref::Target of a value. Read moreSource§fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
Deref::Target of a value. Read moreSource§fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
.tap() only in debug builds, and is erased in release builds.Source§fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
.tap_mut() only in debug builds, and is erased in release
builds.Source§fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
.tap_borrow() only in debug builds, and is erased in release
builds.Source§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
.tap_borrow_mut() only in debug builds, and is erased in release
builds.Source§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
.tap_ref() only in debug builds, and is erased in release
builds.Source§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
.tap_ref_mut() only in debug builds, and is erased in release
builds.Source§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
.tap_deref() only in debug builds, and is erased in release
builds.