GraphicsAgent

Struct GraphicsAgent 

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pub struct GraphicsAgent { /* private fields */ }

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impl Agent for GraphicsAgent

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type Reach = Context<GraphicsAgent>

Reach capability of the agent.
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type Message = Msg

Type of an input message.
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type Input = GraphicsRequest

Incoming message type.
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type Output = GraphicsResponse

Outgoing message type.
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fn create(link: AgentLink<Self>) -> Self

Creates an instance of an agent.
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fn update(&mut self, msg: Self::Message)

This method called on every update message.
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fn handle_input(&mut self, request: Self::Input, who: HandlerId)

This method called on every incoming message.
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fn connected(&mut self, _id: HandlerId)

This method called on when a new bridge created.
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fn disconnected(&mut self, id: HandlerId)

This method called on when a new bridge destroyed.
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fn destroy(&mut self)

This method called when the agent is destroyed.
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fn name_of_resource() -> &'static str

Represents the name of loading resorce for remote workers which have to live in a separate files.
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fn is_module() -> bool

Signifies if resource is a module. This has pending browser support.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Bridged for T
where T: Agent, <T as Agent>::Reach: Discoverer<Agent = T>,

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fn bridge(callback: Callback<<T as Agent>::Output>) -> Box<dyn Bridge<T>>

Creates a messaging bridge between a worker and the component.
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impl<T> Dispatched for T
where T: Agent, <T as Agent>::Reach: Discoverer<Agent = T> + Dispatchable,

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fn dispatcher() -> Dispatcher<T>

Creates a dispatcher to the agent that will not send messages back. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, V> IntoOptPropValue<V> for T
where T: IntoPropValue<Option<V>>,

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fn into_opt_prop_value(self) -> Option<V>

Convert self to an optional value of a Properties struct.
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impl<T> IntoPropValue<Option<T>> for T

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fn into_prop_value(self) -> Option<T>

Convert self to a value of a Properties struct.
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impl<T> IntoPropValue<T> for T

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fn into_prop_value(self) -> T

Convert self to a value of a Properties struct.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Any for T
where T: Any,

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impl<T> ErasedDestructor for T
where T: 'static,