LineGauge

Struct LineGauge 

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pub struct LineGauge<'a> { /* private fields */ }
Expand description

A compact widget to display a progress bar over a single thin line.

This can be useful to indicate the progression of a task, like a download.

A LineGauge renders a line filled with symbols defined by LineGauge::filled_symbol and LineGauge::unfilled_symbol according to the value given to LineGauge::ratio. Unlike Gauge, only the width can be defined by the rendering Rect. The height is always 1.

The associated label is always left-aligned. If not set with LineGauge::label, the label is the percentage of the bar filled.

You can also set the symbols used to draw the bar with LineGauge::line_set.

To style the gauge line use LineGauge::filled_style and LineGauge::unfilled_style which let you pick a color for foreground (i.e. line) and background of the filled and unfilled part of gauge respectively.

§Examples:

use ratatui::style::{Style, Stylize};
use ratatui::symbols;
use ratatui::widgets::{Block, LineGauge};

LineGauge::default()
    .block(Block::bordered().title("Progress"))
    .filled_style(Style::new().white().on_black().bold())
    .filled_symbol(symbols::line::THICK_HORIZONTAL)
    .ratio(0.4);

§See also

  • Gauge for bigger, higher precision and more configurable progress bar

Implementations§

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impl<'a> LineGauge<'a>

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pub fn block(self, block: Block<'a>) -> LineGauge<'a>

Surrounds the LineGauge with a Block.

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pub fn ratio(self, ratio: f64) -> LineGauge<'a>

Sets the bar progression from a ratio (float).

ratio is the ratio between filled bar over empty bar (i.e. 3/4 completion is 0.75). This is more easily seen as a floating point percentage (e.g. 42% = 0.42).

§Panics

This method panics if ratio is not between 0 and 1 inclusively.

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pub const fn line_set(self, set: Set<'a>) -> LineGauge<'a>

👎Deprecated since 0.30.0: use filled_symbol() and unfilled_symbol() instead

Sets the characters to use for the line.

§See also

See symbols::line::Set for more information. Predefined sets are also available, see NORMAL, DOUBLE and THICK.

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pub const fn filled_symbol(self, symbol: &'a str) -> LineGauge<'a>

Sets the symbol for the filled part of the gauge.

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pub const fn unfilled_symbol(self, symbol: &'a str) -> LineGauge<'a>

Sets the symbol for the unfilled part of the gauge.

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pub fn label<T>(self, label: T) -> LineGauge<'a>
where T: Into<Line<'a>>,

Sets the label to display.

With LineGauge, labels are only on the left, see Gauge for a centered label. If the label is not defined, it is the percentage filled.

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pub fn style<S>(self, style: S) -> LineGauge<'a>
where S: Into<Style>,

Sets the widget style.

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

This will style everything except the bar itself, so basically the block (if any) and background.

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pub fn gauge_style<S>(self, style: S) -> LineGauge<'a>
where S: Into<Style>,

👎Deprecated since 0.27.0: use filled_style() instead

Sets the style of the bar.

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

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pub fn filled_style<S>(self, style: S) -> LineGauge<'a>
where S: Into<Style>,

Sets the style of filled part of the bar.

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

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pub fn unfilled_style<S>(self, style: S) -> LineGauge<'a>
where S: Into<Style>,

Sets the style of the unfilled part of the bar.

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

Trait Implementations§

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impl<'a> Clone for LineGauge<'a>

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fn clone(&self) -> LineGauge<'a>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for LineGauge<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for LineGauge<'_>

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fn default() -> LineGauge<'_>

Returns the “default value” for a type. Read more
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impl<'a> PartialEq for LineGauge<'a>

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fn eq(&self, other: &LineGauge<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Styled for LineGauge<'_>

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type Item = LineGauge<'_>

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fn style(&self) -> Style

Returns the style of the object.
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fn set_style<S>(self, style: S) -> <LineGauge<'_> as Styled>::Item
where S: Into<Style>,

Sets the style of the object. Read more
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impl Widget for &LineGauge<'_>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.
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impl Widget for LineGauge<'_>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.
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impl<'a> StructuralPartialEq for LineGauge<'a>

Auto Trait Implementations§

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impl<'a> Freeze for LineGauge<'a>

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impl<'a> RefUnwindSafe for LineGauge<'a>

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impl<'a> Send for LineGauge<'a>

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impl<'a> Sync for LineGauge<'a>

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impl<'a> Unpin for LineGauge<'a>

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impl<'a> UnwindSafe for LineGauge<'a>

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> Stylize<'_, T> for U
where U: Styled<Item = T>,

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fn bg<C>(self, color: C) -> T
where C: Into<Color>,

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fn fg<C>(self, color: C) -> T
where C: Into<Color>,

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fn add_modifier(self, modifier: Modifier) -> T

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fn remove_modifier(self, modifier: Modifier) -> T

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fn reset(self) -> T

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fn black(self) -> T

Sets the foreground color to black.
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fn on_black(self) -> T

Sets the background color to black.
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fn red(self) -> T

Sets the foreground color to red.
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fn on_red(self) -> T

Sets the background color to red.
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fn green(self) -> T

Sets the foreground color to green.
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fn on_green(self) -> T

Sets the background color to green.
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fn yellow(self) -> T

Sets the foreground color to yellow.
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fn on_yellow(self) -> T

Sets the background color to yellow.
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fn blue(self) -> T

Sets the foreground color to blue.
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fn on_blue(self) -> T

Sets the background color to blue.
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fn magenta(self) -> T

Sets the foreground color to magenta.
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fn on_magenta(self) -> T

Sets the background color to magenta.
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fn cyan(self) -> T

Sets the foreground color to cyan.
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fn on_cyan(self) -> T

Sets the background color to cyan.
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fn gray(self) -> T

Sets the foreground color to gray.
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fn on_gray(self) -> T

Sets the background color to gray.
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fn dark_gray(self) -> T

Sets the foreground color to dark_gray.
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fn on_dark_gray(self) -> T

Sets the background color to dark_gray.
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fn light_red(self) -> T

Sets the foreground color to light_red.
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fn on_light_red(self) -> T

Sets the background color to light_red.
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fn light_green(self) -> T

Sets the foreground color to light_green.
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fn on_light_green(self) -> T

Sets the background color to light_green.
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fn light_yellow(self) -> T

Sets the foreground color to light_yellow.
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fn on_light_yellow(self) -> T

Sets the background color to light_yellow.
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fn light_blue(self) -> T

Sets the foreground color to light_blue.
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fn on_light_blue(self) -> T

Sets the background color to light_blue.
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fn light_magenta(self) -> T

Sets the foreground color to light_magenta.
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fn on_light_magenta(self) -> T

Sets the background color to light_magenta.
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fn light_cyan(self) -> T

Sets the foreground color to light_cyan.
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fn on_light_cyan(self) -> T

Sets the background color to light_cyan.
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fn white(self) -> T

Sets the foreground color to white.
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fn on_white(self) -> T

Sets the background color to white.
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fn bold(self) -> T

Adds the bold modifier.
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fn not_bold(self) -> T

Removes the bold modifier.
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fn dim(self) -> T

Adds the dim modifier.
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fn not_dim(self) -> T

Removes the dim modifier.
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fn italic(self) -> T

Adds the italic modifier.
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fn not_italic(self) -> T

Removes the italic modifier.
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fn underlined(self) -> T

Adds the underlined modifier.
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fn not_underlined(self) -> T

Removes the underlined modifier.
Adds the slow_blink modifier.
Removes the slow_blink modifier.
Adds the rapid_blink modifier.
Removes the rapid_blink modifier.
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fn reversed(self) -> T

Adds the reversed modifier.
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fn not_reversed(self) -> T

Removes the reversed modifier.
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fn hidden(self) -> T

Adds the hidden modifier.
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fn not_hidden(self) -> T

Removes the hidden modifier.
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fn crossed_out(self) -> T

Adds the crossed_out modifier.
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fn not_crossed_out(self) -> T

Removes the crossed_out modifier.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.