Struct ratatui::backend::CrosstermBackend

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pub struct CrosstermBackend<W: Write> { /* private fields */ }
Available on crate feature crossterm only.
Expand description

A Backend implementation that uses Crossterm to render to the terminal.

The CrosstermBackend struct is a wrapper around a writer implementing Write, which is used to send commands to the terminal. It provides methods for drawing content, manipulating the cursor, and clearing the terminal screen.

Most applications should not call the methods on CrosstermBackend directly, but will instead use the Terminal struct, which provides a more ergonomic interface.

Usually applications will enable raw mode and switch to alternate screen mode after creating a CrosstermBackend. This is done by calling crossterm::terminal::enable_raw_mode and crossterm::terminal::EnterAlternateScreen (and the corresponding disable/leave functions when the application exits). This is not done automatically by the backend because it is possible that the application may want to use the terminal for other purposes (like showing help text) before entering alternate screen mode.

§Example

use std::io::{stderr, stdout};

use crossterm::{
    terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
    ExecutableCommand,
};
use ratatui::prelude::*;

let mut backend = CrosstermBackend::new(stdout());
// or
let backend = CrosstermBackend::new(stderr());
let mut terminal = Terminal::new(backend)?;

enable_raw_mode()?;
stdout().execute(EnterAlternateScreen)?;

terminal.clear()?;
terminal.draw(|frame| {
    // -- snip --
})?;

stdout().execute(LeaveAlternateScreen)?;
disable_raw_mode()?;

See the the Examples directory for more examples. See the backend module documentation for more details on raw mode and alternate screen.

Implementations§

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impl<W> CrosstermBackend<W>
where W: Write,

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pub const fn new(writer: W) -> Self

Creates a new CrosstermBackend with the given writer.

§Example
let backend = CrosstermBackend::new(stdout());
Examples found in repository?
examples/canvas.rs (line 206)
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fn init_terminal() -> io::Result<Terminal<CrosstermBackend<Stdout>>> {
    enable_raw_mode()?;
    stdout().execute(EnterAlternateScreen)?;
    Terminal::new(CrosstermBackend::new(stdout()))
}
More examples
Hide additional examples
examples/ratatui-logo.rs (line 77)
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fn init() -> io::Result<Terminal<impl Backend>> {
    enable_raw_mode()?;
    let options = TerminalOptions {
        viewport: Viewport::Inline(3),
    };
    Terminal::with_options(CrosstermBackend::new(stdout()), options)
}
examples/constraint-explorer.rs (line 637)
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fn init_terminal() -> Result<Terminal<impl Backend>> {
    enable_raw_mode()?;
    stdout().execute(EnterAlternateScreen)?;
    let backend = CrosstermBackend::new(stdout());
    let terminal = Terminal::new(backend)?;
    Ok(terminal)
}
examples/flex.rs (line 541)
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fn init_terminal() -> Result<Terminal<impl Backend>> {
    enable_raw_mode()?;
    stdout().execute(EnterAlternateScreen)?;
    let backend = CrosstermBackend::new(stdout());
    let terminal = Terminal::new(backend)?;
    Ok(terminal)
}
examples/gauge.rs (line 234)
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fn init_terminal() -> color_eyre::Result<Terminal<impl Backend>> {
    enable_raw_mode()?;
    stdout().execute(EnterAlternateScreen)?;
    let backend = CrosstermBackend::new(stdout());
    let terminal = Terminal::new(backend)?;
    Ok(terminal)
}
examples/list.rs (line 94)
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fn init_terminal() -> color_eyre::Result<Terminal<impl Backend>> {
    enable_raw_mode()?;
    stdout().execute(EnterAlternateScreen)?;
    let backend = CrosstermBackend::new(stdout());
    let terminal = Terminal::new(backend)?;
    Ok(terminal)
}

Trait Implementations§

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impl<W> Backend for CrosstermBackend<W>
where W: Write,

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fn draw<'a, I>(&mut self, content: I) -> Result<()>
where I: Iterator<Item = (u16, u16, &'a Cell)>,

Draw the given content to the terminal screen. Read more
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fn hide_cursor(&mut self) -> Result<()>

Hide the cursor on the terminal screen. Read more
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fn show_cursor(&mut self) -> Result<()>

Show the cursor on the terminal screen. Read more
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fn get_cursor(&mut self) -> Result<(u16, u16)>

Get the current cursor position on the terminal screen. Read more
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fn set_cursor(&mut self, x: u16, y: u16) -> Result<()>

Set the cursor position on the terminal screen to the given x and y coordinates. Read more
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fn clear(&mut self) -> Result<()>

Clears the whole terminal screen Read more
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fn clear_region(&mut self, clear_type: ClearType) -> Result<()>

Clears a specific region of the terminal specified by the ClearType parameter Read more
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fn append_lines(&mut self, n: u16) -> Result<()>

Insert n line breaks to the terminal screen. Read more
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fn size(&self) -> Result<Rect>

Get the size of the terminal screen in columns/rows as a Rect. Read more
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fn window_size(&mut self) -> Result<WindowSize>

Get the size of the terminal screen in columns/rows and pixels as a WindowSize. Read more
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fn flush(&mut self) -> Result<()>

Flush any buffered content to the terminal screen.
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impl<W: Clone + Write> Clone for CrosstermBackend<W>

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fn clone(&self) -> CrosstermBackend<W>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<W: Debug + Write> Debug for CrosstermBackend<W>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<W: Default + Write> Default for CrosstermBackend<W>

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fn default() -> CrosstermBackend<W>

Returns the “default value” for a type. Read more
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impl<W: Hash + Write> Hash for CrosstermBackend<W>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<W: PartialEq + Write> PartialEq for CrosstermBackend<W>

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fn eq(&self, other: &CrosstermBackend<W>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<W> Write for CrosstermBackend<W>
where W: Write,

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fn write(&mut self, buf: &[u8]) -> Result<usize>

Writes a buffer of bytes to the underlying buffer.

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fn flush(&mut self) -> Result<()>

Flushes the underlying buffer.

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fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> Result<usize, Error>

Like write, except that it writes from a slice of buffers. Read more
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fn is_write_vectored(&self) -> bool

🔬This is a nightly-only experimental API. (can_vector)
Determines if this Writer has an efficient write_vectored implementation. Read more
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fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>

Attempts to write an entire buffer into this writer. Read more
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fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>

🔬This is a nightly-only experimental API. (write_all_vectored)
Attempts to write multiple buffers into this writer. Read more
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fn write_fmt(&mut self, fmt: Arguments<'_>) -> Result<(), Error>

Writes a formatted string into this writer, returning any error encountered. Read more
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fn by_ref(&mut self) -> &mut Self
where Self: Sized,

Creates a “by reference” adapter for this instance of Write. Read more
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impl<W: Eq + Write> Eq for CrosstermBackend<W>

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impl<W: Write> StructuralPartialEq for CrosstermBackend<W>

Auto Trait Implementations§

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impl<W> Freeze for CrosstermBackend<W>
where W: Freeze,

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impl<W> RefUnwindSafe for CrosstermBackend<W>
where W: RefUnwindSafe,

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impl<W> Send for CrosstermBackend<W>
where W: Send,

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impl<W> Sync for CrosstermBackend<W>
where W: Sync,

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impl<W> Unpin for CrosstermBackend<W>
where W: Unpin,

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impl<W> UnwindSafe for CrosstermBackend<W>
where W: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<W> DetectColors for W
where W: Write,

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fn available_colors(&mut self) -> Result<u16, Error>

How many ANSI colors are supported (from 8 to 256)? Read more
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impl<W> DetectCursorPos for W
where W: Write,

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fn cursor_pos(&mut self) -> Result<(u16, u16), Error>

Get the (1,1)-based cursor position from the terminal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> ExecutableCommand for T
where T: Write + ?Sized,

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fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>

Executes the given command directly.

The given command its ANSI escape code will be written and flushed onto Self.

§Arguments
  • Command

    The command that you want to execute directly.

§Example
use std::io;
use crossterm::{ExecutableCommand, style::Print};

fn main() -> io::Result<()> {
     // will be executed directly
      io::stdout()
        .execute(Print("sum:\n".to_string()))?
        .execute(Print(format!("1 + 1= {} ", 1 + 1)))?;

      Ok(())

     // ==== Output ====
     // sum:
     // 1 + 1 = 2
}

Have a look over at the Command API for more details.

§Notes
  • In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
  • In case of Windows versions lower than 10, a direct WinAPI call will be made. The reason for this is that Windows versions lower than 10 do not support ANSI codes, and can therefore not be written to the given writer. Therefore, there is no difference between execute and queue for those old Windows versions.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<W> IntoAlternateScreen for W
where W: Write,

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fn into_alternate_screen(self) -> Result<AlternateScreen<Self>, Error>

Switch the terminal controlled by this writer to use the alternate screen. The terminal will be restored to the main screen when the AlternateScreen returned by this function is dropped.
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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> QueueableCommand for T
where T: Write + ?Sized,

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fn queue(&mut self, command: impl Command) -> Result<&mut T, Error>

Queues the given command for further execution.

Queued commands will be executed in the following cases:

  • When flush is called manually on the given type implementing io::Write.
  • The terminal will flush automatically if the buffer is full.
  • Each line is flushed in case of stdout, because it is line buffered.
§Arguments
  • Command

    The command that you want to queue for later execution.

§Examples
use std::io::{self, Write};
use crossterm::{QueueableCommand, style::Print};

 fn main() -> io::Result<()> {
    let mut stdout = io::stdout();

    // `Print` will executed executed when `flush` is called.
    stdout
        .queue(Print("foo 1\n".to_string()))?
        .queue(Print("foo 2".to_string()))?;

    // some other code (no execution happening here) ...

    // when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
    stdout.flush()?;

    Ok(())

    // ==== Output ====
    // foo 1
    // foo 2
}

Have a look over at the Command API for more details.

§Notes
  • In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
  • In case of Windows versions lower than 10, a direct WinAPI call will be made. The reason for this is that Windows versions lower than 10 do not support ANSI codes, and can therefore not be written to the given writer. Therefore, there is no difference between execute and queue for those old Windows versions.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<W> SynchronizedUpdate for W
where W: Write + ?Sized,

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fn sync_update<T>( &mut self, operations: impl FnOnce(&mut W) -> T ) -> Result<T, Error>

Performs a set of actions within a synchronous update.

Updates will be suspended in the terminal, the function will be executed against self, updates will be resumed, and a flush will be performed.

§Arguments
  • Function

    A function that performs the operations that must execute in a synchronized update.

§Examples
use std::io;
use crossterm::{ExecutableCommand, SynchronizedUpdate, style::Print};

fn main() -> io::Result<()> {
    let mut stdout = io::stdout();

    stdout.sync_update(|stdout| {
        stdout.execute(Print("foo 1\n".to_string()))?;
        stdout.execute(Print("foo 2".to_string()))?;
        // The effects of the print command will not be present in the terminal
        // buffer, but not visible in the terminal.
        std::io::Result::Ok(())
    })?;

    // The effects of the commands will be visible.

    Ok(())

    // ==== Output ====
    // foo 1
    // foo 2
}
§Notes

This command is performed only using ANSI codes, and will do nothing on terminals that do not support ANSI codes, or this specific extension.

When rendering the screen of the terminal, the Emulator usually iterates through each visible grid cell and renders its current state. With applications updating the screen a at higher frequency this can cause tearing.

This mode attempts to mitigate that.

When the synchronization mode is enabled following render calls will keep rendering the last rendered state. The terminal Emulator keeps processing incoming text and sequences. When the synchronized update mode is disabled again the renderer may fetch the latest screen buffer state again, effectively avoiding the tearing effect by unintentionally rendering in the middle a of an application screen update.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.