pub struct Shadow { /* private fields */ }Expand description
A configurable shadow that can be rendered behind a Block.
A Shadow is rendered in an offset area relative to the block. Its Style is applied
first, then an optional cell effect can modify the affected cells, for example by filling them
with a shading symbol or dimming the existing background.
Built-in presets:
Shadow::overlayapplies only styleShadow::blockfills with full block symbolsShadow::light_shade,Shadow::medium_shade, andShadow::dark_shadefill with shade symbols
┌Popup─────┐
│content │▒
└──────────┘▒
▒▒▒▒▒▒▒▒▒▒▒§Custom effects
use ratatui::buffer::Buffer;
use ratatui::layout::{Position, Rect};
use ratatui::widgets::{Block, CellEffect, Shadow};
#[derive(Debug)]
struct Checker;
impl CellEffect for Checker {
fn apply(&self, shadow_area: Rect, base_area: Rect, buf: &mut Buffer) {
for y in shadow_area.top()..shadow_area.bottom() {
for x in shadow_area.left()..shadow_area.right() {
if base_area.contains(Position { x, y }) {
continue;
}
if (x + y) % 2 == 0 {
buf[(x, y)].set_symbol("░");
}
}
}
}
}
let shadow = Shadow::custom(Checker);
let block = Block::bordered().shadow(shadow);Implementations§
Source§impl Shadow
impl Shadow
Sourcepub fn overlay() -> Shadow
pub fn overlay() -> Shadow
Creates a shadow that only applies style to the offset area.
This leaves the existing cell symbols unchanged.
§Example
use ratatui::style::Stylize;
use ratatui::widgets::{Block, Shadow};
let shadow = Shadow::overlay().black().on_white();
let block = Block::bordered().shadow(shadow);Sourcepub fn block() -> Shadow
pub fn block() -> Shadow
Creates a shadow filled with full block symbols.
§Example
use ratatui::widgets::{Block, Shadow};
let block = Block::bordered().shadow(Shadow::block());Sourcepub fn light_shade() -> Shadow
pub fn light_shade() -> Shadow
Creates a shadow filled with light shade symbols.
§Example
use ratatui::widgets::{Block, Shadow};
let block = Block::bordered().shadow(Shadow::light_shade());Sourcepub fn medium_shade() -> Shadow
pub fn medium_shade() -> Shadow
Creates a shadow filled with medium shade symbols.
§Example
use ratatui::widgets::{Block, Shadow};
let block = Block::bordered().shadow(Shadow::medium_shade());Sourcepub fn dark_shade() -> Shadow
pub fn dark_shade() -> Shadow
Creates a shadow filled with dark shade symbols.
§Example
use ratatui::layout::Offset;
use ratatui::style::Stylize;
use ratatui::widgets::{Block, Shadow};
let block = Block::bordered().shadow(
Shadow::dark_shade()
.black()
.on_white()
.offset(Offset::new(2, 1)),
);Sourcepub fn symbol(symbol: &'static str) -> Shadow
pub fn symbol(symbol: &'static str) -> Shadow
Creates a shadow filled with the given symbol.
§Example
use ratatui::widgets::{Block, Shadow};
let shadow = Shadow::symbol("░");
let block = Block::bordered().shadow(shadow);Sourcepub fn custom<F>(effect: F) -> Shadowwhere
F: CellEffect + 'static,
pub fn custom<F>(effect: F) -> Shadowwhere
F: CellEffect + 'static,
Creates a new shadow from a custom cell effect.
The effect receives the shadow area, the original block area, and the target buffer. It is called after the shadow style has been applied.
Sourcepub fn new<F>(effect: F) -> Shadowwhere
F: CellEffect + 'static,
pub fn new<F>(effect: F) -> Shadowwhere
F: CellEffect + 'static,
Creates a new shadow from a custom cell effect.
Alias for Shadow::custom.
Trait Implementations§
impl Eq for Shadow
Auto Trait Implementations§
impl Freeze for Shadow
impl RefUnwindSafe for Shadow
impl Send for Shadow
impl Sync for Shadow
impl Unpin for Shadow
impl UnsafeUnpin for Shadow
impl UnwindSafe for Shadow
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