TreeViewState

Struct TreeViewState 

Source
pub struct TreeViewState {
    pub selected_path: Option<Vec<usize>>,
    pub expanded: HashSet<Vec<usize>>,
    pub offset: usize,
    pub filter: Option<String>,
    pub filter_mode: bool,
}
Expand description

Tree view state for StatefulWidget pattern.

Tracks the current selection, expanded nodes, scroll offset, and filter state for the tree view.

§Example

use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.select(vec![0, 1]);
state.expand(vec![0]);

Fields§

§selected_path: Option<Vec<usize>>

Currently selected node path (indices from root)

§expanded: HashSet<Vec<usize>>

Set of expanded node paths

§offset: usize

Vertical scroll offset

§filter: Option<String>

Current filter text

§filter_mode: bool

Whether filter mode is active

Implementations§

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impl TreeViewState

Source

pub fn new() -> Self

Creates a new tree view state with default values.

§Returns

A new TreeViewState with no selection, no expanded nodes, and no active filter.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let state = TreeViewState::new();
assert!(state.selected_path.is_none());
assert!(state.expanded.is_empty());
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impl TreeViewState

Source

pub fn collapse(&mut self, path: Vec<usize>)

Collapses a node at the given path.

§Arguments
  • path - The path to the node to collapse.
§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.expand(vec![0]);
state.collapse(vec![0]);
assert!(!state.is_expanded(&[0]));
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impl TreeViewState

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pub fn collapse_all(&mut self)

Collapses all nodes in the tree.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.expand(vec![0]);
state.expand(vec![0, 1]);
state.collapse_all();
assert!(state.expanded.is_empty());
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impl TreeViewState

Source

pub fn expand(&mut self, path: Vec<usize>)

Expands a node at the given path.

§Arguments
  • path - The path to the node to expand.
§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.expand(vec![0]);
assert!(state.is_expanded(&[0]));
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impl TreeViewState

Source

pub fn expand_all<T>(&mut self, nodes: &[TreeNode<T>])

Expands all nodes in the tree.

Recursively collects all expandable node paths and adds them to the expanded set.

§Arguments
  • nodes - The tree nodes to expand.
§Example
use ratatui_toolkit::tree_view::{TreeNode, TreeViewState};

let child = TreeNode::new("Child");
let parent = TreeNode::with_children("Parent", vec![child]);
let nodes = vec![parent];

let mut state = TreeViewState::new();
state.expand_all(&nodes);
assert!(state.is_expanded(&[0]));
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impl TreeViewState

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pub fn is_expanded(&self, path: &[usize]) -> bool

Checks if a node is expanded.

§Arguments
  • path - The path to the node to check.
§Returns

true if the node is expanded, false otherwise.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
assert!(!state.is_expanded(&[0]));
state.expand(vec![0]);
assert!(state.is_expanded(&[0]));
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impl TreeViewState

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pub fn toggle_expansion(&mut self, path: Vec<usize>)

Toggles expansion of a node at the given path.

If the node is expanded, it will be collapsed. If the node is collapsed, it will be expanded.

§Arguments
  • path - The path to the node to toggle.
§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.toggle_expansion(vec![0]);
assert!(state.is_expanded(&[0]));
state.toggle_expansion(vec![0]);
assert!(!state.is_expanded(&[0]));
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impl TreeViewState

Source

pub fn append_to_filter(&mut self, c: char)

Appends a character to the filter text.

§Arguments
  • c - The character to append.
§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.enter_filter_mode();
state.append_to_filter('t');
state.append_to_filter('e');
assert_eq!(state.filter, Some("te".to_string()));
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impl TreeViewState

Source

pub fn backspace_filter(&mut self)

Removes the last character from the filter text.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.set_filter("test".to_string());
state.backspace_filter();
assert_eq!(state.filter, Some("tes".to_string()));
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impl TreeViewState

Source

pub fn clear_filter(&mut self)

Clears the current filter.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.set_filter("test".to_string());
state.clear_filter();
assert!(state.filter.is_none());
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impl TreeViewState

Source

pub fn enter_filter_mode(&mut self)

Enters filter mode.

Sets filter_mode to true and initializes the filter to an empty string if not already set.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.enter_filter_mode();
assert!(state.filter_mode);
assert_eq!(state.filter, Some(String::new()));
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impl TreeViewState

Source

pub fn exit_filter_mode(&mut self)

Exits filter mode.

Sets filter_mode to false but preserves the current filter text.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.enter_filter_mode();
state.set_filter("test".to_string());
state.exit_filter_mode();
assert!(!state.filter_mode);
assert_eq!(state.filter, Some("test".to_string()));
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impl TreeViewState

Source

pub fn filter_text(&self) -> Option<&str>

Gets the current filter text.

§Returns

The current filter text, or None if no filter is set.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
assert!(state.filter_text().is_none());
state.set_filter("test".to_string());
assert_eq!(state.filter_text(), Some("test"));
Source§

impl TreeViewState

Source

pub fn is_filter_mode(&self) -> bool

Checks if filter mode is active.

§Returns

true if filter mode is active, false otherwise.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
assert!(!state.is_filter_mode());
state.enter_filter_mode();
assert!(state.is_filter_mode());
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impl TreeViewState

Source

pub fn set_filter(&mut self, filter: String)

Sets the filter text.

§Arguments
  • filter - The filter text to set.
§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.set_filter("test".to_string());
assert_eq!(state.filter, Some("test".to_string()));
Source§

impl TreeViewState

Source

pub fn clear_selection(&mut self)

Clears the current selection.

§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.select(vec![0]);
state.clear_selection();
assert!(state.selected_path.is_none());
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impl TreeViewState

Source

pub fn select(&mut self, path: Vec<usize>)

Sets the selected node path.

§Arguments
  • path - The path to the node to select (indices from root).
§Example
use ratatui_toolkit::tree_view::TreeViewState;

let mut state = TreeViewState::new();
state.select(vec![0, 1, 2]);
assert_eq!(state.selected_path, Some(vec![0, 1, 2]));

Trait Implementations§

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impl Clone for TreeViewState

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fn clone(&self) -> TreeViewState

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TreeViewState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TreeViewState

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fn default() -> TreeViewState

Returns the “default value” for a type. Read more

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