pub struct ContextMenu<'a> { /* private fields */ }Expand description
Context menu widget.
A popup menu that appears at a specified position, typically triggered by a right-click event.
Implementations§
Source§impl<'a> ContextMenu<'a>
impl<'a> ContextMenu<'a>
Sourcepub fn new(items: &'a [ContextMenuItem], state: &'a ContextMenuState) -> Self
pub fn new(items: &'a [ContextMenuItem], state: &'a ContextMenuState) -> Self
Create a new context menu.
Sourcepub fn style(self, style: ContextMenuStyle) -> Self
pub fn style(self, style: ContextMenuStyle) -> Self
Set the style.
Sourcepub fn render_stateful(
&self,
frame: &mut Frame<'_>,
screen: Rect,
) -> (Rect, Vec<ClickRegion<ContextMenuAction>>)
pub fn render_stateful( &self, frame: &mut Frame<'_>, screen: Rect, ) -> (Rect, Vec<ClickRegion<ContextMenuAction>>)
Render the context menu and return click regions for items.
Returns a tuple of (menu_area, item_click_regions).
Auto Trait Implementations§
impl<'a> Freeze for ContextMenu<'a>
impl<'a> RefUnwindSafe for ContextMenu<'a>
impl<'a> Send for ContextMenu<'a>
impl<'a> Sync for ContextMenu<'a>
impl<'a> Unpin for ContextMenu<'a>
impl<'a> UnwindSafe for ContextMenu<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more