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DialogConfig

Struct DialogConfig 

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pub struct DialogConfig {
    pub title: String,
    pub width_percent: u16,
    pub height_percent: u16,
    pub min_width: u16,
    pub min_height: u16,
    pub max_width: u16,
    pub max_height: u16,
    pub border_color: Color,
    pub focused_border_color: Color,
    pub close_on_escape: bool,
    pub close_on_outside_click: bool,
    pub buttons: Vec<(String, ContainerAction)>,
}
Expand description

Configuration for a popup dialog.

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§title: String

Dialog title.

§width_percent: u16

Width as percentage of screen (0-100).

§height_percent: u16

Height as percentage of screen (0-100).

§min_width: u16

Minimum width in columns.

§min_height: u16

Minimum height in rows.

§max_width: u16

Maximum width in columns.

§max_height: u16

Maximum height in rows.

§border_color: Color

Border color.

§focused_border_color: Color

Border color when focused.

§close_on_escape: bool

Close dialog on Escape.

§close_on_outside_click: bool

Close dialog when clicking outside.

§buttons: Vec<(String, ContainerAction)>

Dialog buttons (label, action).

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impl DialogConfig

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pub fn new(title: impl Into<String>) -> Self

Create a new dialog configuration with title.

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pub fn width_percent(self, percent: u16) -> Self

Set the width percentage.

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pub fn height_percent(self, percent: u16) -> Self

Set the height percentage.

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pub fn min_size(self, width: u16, height: u16) -> Self

Set minimum dimensions.

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pub fn max_size(self, width: u16, height: u16) -> Self

Set maximum dimensions.

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pub fn border_color(self, color: Color) -> Self

Set the border color.

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pub fn focused_border_color(self, color: Color) -> Self

Set the focused border color.

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pub fn close_on_escape(self, close: bool) -> Self

Set close on escape behavior.

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pub fn close_on_outside_click(self, close: bool) -> Self

Set close on outside click behavior.

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pub fn buttons(self, buttons: Vec<(String, ContainerAction)>) -> Self

Set dialog buttons.

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pub fn add_button( self, label: impl Into<String>, action: ContainerAction, ) -> Self

Add a single button.

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pub fn no_buttons(self) -> Self

Clear all buttons.

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pub fn ok_only(self) -> Self

Set only OK button.

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pub fn ok_cancel(self) -> Self

Set OK and Cancel buttons.

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pub fn yes_no(self) -> Self

Set Yes and No buttons.

Trait Implementations§

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impl Clone for DialogConfig

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fn clone(&self) -> DialogConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DialogConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DialogConfig

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.