pub struct MouseOnly;Expand description
Handle mouse-events only. Useful whenever you want to write new key-bindings, but keep the mouse-events.
Trait Implementations§
Source§impl HandleEvent<Event, MouseOnly, ButtonOutcome> for ButtonState
impl HandleEvent<Event, MouseOnly, ButtonOutcome> for ButtonState
Source§impl<const N: usize> HandleEvent<Event, MouseOnly, CalOutcome> for CalendarState<N, NoSelection>
impl<const N: usize> HandleEvent<Event, MouseOnly, CalOutcome> for CalendarState<N, NoSelection>
Source§impl<const N: usize> HandleEvent<Event, MouseOnly, CalOutcome> for CalendarState<N, RangeSelection>
impl<const N: usize> HandleEvent<Event, MouseOnly, CalOutcome> for CalendarState<N, RangeSelection>
Source§impl<const N: usize> HandleEvent<Event, MouseOnly, CalOutcome> for CalendarState<N, SingleSelection>
impl<const N: usize> HandleEvent<Event, MouseOnly, CalOutcome> for CalendarState<N, SingleSelection>
Source§impl HandleEvent<Event, MouseOnly, CalOutcome> for MonthState<SingleSelection>
impl HandleEvent<Event, MouseOnly, CalOutcome> for MonthState<SingleSelection>
Source§impl HandleEvent<Event, MouseOnly, CalOutcome> for MonthState<NoSelection>
impl HandleEvent<Event, MouseOnly, CalOutcome> for MonthState<NoSelection>
Source§impl HandleEvent<Event, MouseOnly, CalOutcome> for MonthState<RangeSelection>
impl HandleEvent<Event, MouseOnly, CalOutcome> for MonthState<RangeSelection>
Source§impl HandleEvent<Event, MouseOnly, CheckOutcome> for CheckboxState
impl HandleEvent<Event, MouseOnly, CheckOutcome> for CheckboxState
Source§impl<T: PartialEq + Clone + Default> HandleEvent<Event, MouseOnly, ChoiceOutcome> for ChoiceState<T>
impl<T: PartialEq + Clone + Default> HandleEvent<Event, MouseOnly, ChoiceOutcome> for ChoiceState<T>
Source§impl HandleEvent<Event, MouseOnly, ComboboxOutcome> for ComboboxState
impl HandleEvent<Event, MouseOnly, ComboboxOutcome> for ComboboxState
Source§impl<'a> HandleEvent<Event, MouseOnly, DialogOutcome> for DialogFrameState
impl<'a> HandleEvent<Event, MouseOnly, DialogOutcome> for DialogFrameState
Source§impl<W> HandleEvent<Event, MouseOnly, FormOutcome> for FormState<W>
impl<W> HandleEvent<Event, MouseOnly, FormOutcome> for FormState<W>
Source§impl HandleEvent<Event, MouseOnly, MenuOutcome> for MenuLineState
impl HandleEvent<Event, MouseOnly, MenuOutcome> for MenuLineState
Source§impl HandleEvent<Event, MouseOnly, MenuOutcome> for MenubarState
impl HandleEvent<Event, MouseOnly, MenuOutcome> for MenubarState
Source§impl HandleEvent<Event, MouseOnly, MenuOutcome> for PopupMenuState
impl HandleEvent<Event, MouseOnly, MenuOutcome> for PopupMenuState
Source§impl<W> HandleEvent<Event, MouseOnly, Outcome> for ClipperState<W>
impl<W> HandleEvent<Event, MouseOnly, Outcome> for ClipperState<W>
Source§impl HandleEvent<Event, MouseOnly, Outcome> for LineNumberState
impl HandleEvent<Event, MouseOnly, Outcome> for LineNumberState
Source§impl HandleEvent<Event, MouseOnly, Outcome> for ListState<RowSelection>
impl HandleEvent<Event, MouseOnly, Outcome> for ListState<RowSelection>
Source§impl HandleEvent<Event, MouseOnly, Outcome> for ListState<NoSelection>
impl HandleEvent<Event, MouseOnly, Outcome> for ListState<NoSelection>
Source§impl HandleEvent<Event, MouseOnly, Outcome> for ListState<RowSetSelection>
impl HandleEvent<Event, MouseOnly, Outcome> for ListState<RowSetSelection>
Source§impl HandleEvent<Event, MouseOnly, Outcome> for ParagraphState
impl HandleEvent<Event, MouseOnly, Outcome> for ParagraphState
Source§impl HandleEvent<Event, MouseOnly, Outcome> for SplitState
impl HandleEvent<Event, MouseOnly, Outcome> for SplitState
Source§impl HandleEvent<Event, MouseOnly, Outcome> for StatusLineState
impl HandleEvent<Event, MouseOnly, Outcome> for StatusLineState
Source§impl<T> HandleEvent<Event, MouseOnly, RadioOutcome> for RadioState<T>
impl<T> HandleEvent<Event, MouseOnly, RadioOutcome> for RadioState<T>
Source§impl HandleEvent<Event, MouseOnly, ScrollOutcome> for ScrollAreaState<'_>
Handle scrolling for the whole area spanned by the two scroll-states.
impl HandleEvent<Event, MouseOnly, ScrollOutcome> for ScrollAreaState<'_>
Handle scrolling for the whole area spanned by the two scroll-states.
Source§impl HandleEvent<Event, MouseOnly, ScrollOutcome> for ScrollState
impl HandleEvent<Event, MouseOnly, ScrollOutcome> for ScrollState
Source§impl<T> HandleEvent<Event, MouseOnly, SliderOutcome> for SliderState<T>
impl<T> HandleEvent<Event, MouseOnly, SliderOutcome> for SliderState<T>
Source§impl HandleEvent<Event, MouseOnly, TabbedOutcome> for TabbedState
impl HandleEvent<Event, MouseOnly, TabbedOutcome> for TabbedState
Source§impl HandleEvent<Event, MouseOnly, TableOutcome> for TableState<CellSelection>
impl HandleEvent<Event, MouseOnly, TableOutcome> for TableState<CellSelection>
Source§impl HandleEvent<Event, MouseOnly, TableOutcome> for TableState<NoSelection>
impl HandleEvent<Event, MouseOnly, TableOutcome> for TableState<NoSelection>
Source§impl HandleEvent<Event, MouseOnly, TableOutcome> for TableState<RowSelection>
impl HandleEvent<Event, MouseOnly, TableOutcome> for TableState<RowSelection>
Source§impl HandleEvent<Event, MouseOnly, TableOutcome> for TableState<RowSetSelection>
impl HandleEvent<Event, MouseOnly, TableOutcome> for TableState<RowSetSelection>
Source§impl HandleEvent<Event, MouseOnly, TextOutcome> for ColorInputState
impl HandleEvent<Event, MouseOnly, TextOutcome> for ColorInputState
Source§impl HandleEvent<Event, MouseOnly, TextOutcome> for DateInputState
impl HandleEvent<Event, MouseOnly, TextOutcome> for DateInputState
Source§impl HandleEvent<Event, MouseOnly, TextOutcome> for MaskedInputState
impl HandleEvent<Event, MouseOnly, TextOutcome> for MaskedInputState
Source§impl HandleEvent<Event, MouseOnly, TextOutcome> for NumberInputState
impl HandleEvent<Event, MouseOnly, TextOutcome> for NumberInputState
Source§impl HandleEvent<Event, MouseOnly, TextOutcome> for TextAreaState
impl HandleEvent<Event, MouseOnly, TextOutcome> for TextAreaState
Source§impl HandleEvent<Event, MouseOnly, TextOutcome> for TextInputState
impl HandleEvent<Event, MouseOnly, TextOutcome> for TextInputState
impl Copy for MouseOnly
Auto Trait Implementations§
impl Freeze for MouseOnly
impl RefUnwindSafe for MouseOnly
impl Send for MouseOnly
impl Sync for MouseOnly
impl Unpin for MouseOnly
impl UnwindSafe for MouseOnly
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
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Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Source§impl<T, C> ArraysFrom<C> for Twhere
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impl<T, C> ArraysFrom<C> for Twhere
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Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
Source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
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Source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters when converting.Source§fn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts
self into C, using the provided parameters.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
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Source§impl<T, C> ComponentsFrom<C> for Twhere
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impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
Source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
Source§impl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
Performs a conversion from
angle.Source§impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
Source§fn from_stimulus(other: U) -> T
fn from_stimulus(other: U) -> T
Converts
other into Self, while performing the appropriate scaling,
rounding and clamping.Source§impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
Source§fn into_angle(self) -> U
fn into_angle(self) -> U
Performs a conversion into
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T: Cam16FromUnclamped<WpParam, U>,
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
Source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters when converting.Source§fn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
Converts
self into C, using the provided parameters.Source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
Source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
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Source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
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fn into_stimulus(self) -> T
Converts
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type Error = <C as TryFromComponents<T>>::Error
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try_into_colors fails to cast.Source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
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Source§impl<T, U> TryIntoColor<U> for Twhere
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Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds error is returned which contains
the unclamped color. Read more