pub struct TableContext {
pub focus: bool,
pub selected_cell: bool,
pub selected_row: bool,
pub selected_column: bool,
pub style: Style,
pub row_style: Option<Style>,
pub select_style: Option<Style>,
pub space_area: Rect,
pub row_area: Rect,
pub non_exhaustive: NonExhaustive,
}Expand description
Render-context for rendering a table-cell.
Fields§
§focus: boolFocus flag is set.
selected_cell: boolCell is selected.
selected_row: boolRow of the cell is selected.
selected_column: boolColumn of the cell is selected.
style: StyleBase style
row_style: Option<Style>Row style if any.
select_style: Option<Style>Selection style if any.
space_area: RectSpacing after the cell. It’s guaranteed that this is writeable in the buffer given to render_cell.
row_area: RectTotal area for the current row.
non_exhaustive: NonExhaustiveConstruct with ..Default::default()
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TableContext
impl RefUnwindSafe for TableContext
impl Send for TableContext
impl Sync for TableContext
impl Unpin for TableContext
impl UnwindSafe for TableContext
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