pub struct ColorInputState {
pub area: Rect,
pub inner: Rect,
pub mode_area: Rect,
pub label_area: Rect,
pub value: (f32, f32, f32),
pub disable_modes: bool,
pub mode: Mode,
pub widget: MaskedInputState,
pub non_exhaustive: NonExhaustive,
}Expand description
State for the color input.
Fields§
§area: RectArea of the widget. read only renewed with each render.
inner: RectArea inside the block.
mode_area: RectArea for the mode. read_only renewed with each render.
label_area: RectArea for the mode label. read_only renewed with each render.
value: (f32, f32, f32)value as RGB with 0.0..1.0 ranges.
disable_modes: boolDisable keys for mode switching. read only
mode: Moderead only
widget: MaskedInputStateread only
non_exhaustive: NonExhaustiveImplementations§
Source§impl ColorInputState
impl ColorInputState
pub fn new() -> ColorInputState
pub fn named(name: &str) -> ColorInputState
Sourcepub fn set_overwrite(&mut self, overwrite: bool)
pub fn set_overwrite(&mut self, overwrite: bool)
The next edit operation will overwrite the current content instead of adding text. Any move operations will cancel this overwrite.
Source§impl ColorInputState
impl ColorInputState
Sourcepub fn set_clipboard(&mut self, clip: Option<impl Clipboard + 'static>)
pub fn set_clipboard(&mut self, clip: Option<impl Clipboard + 'static>)
Clipboard used. Default is to use the global_clipboard.
Sourcepub fn clipboard(&self) -> Option<&dyn Clipboard>
pub fn clipboard(&self) -> Option<&dyn Clipboard>
Clipboard used. Default is to use the global_clipboard.
Sourcepub fn copy_to_clip(&mut self) -> bool
pub fn copy_to_clip(&mut self) -> bool
Copy to clipboard
Sourcepub fn cut_to_clip(&mut self) -> bool
pub fn cut_to_clip(&mut self) -> bool
Cut to clipboard
Sourcepub fn paste_from_clip(&mut self) -> bool
pub fn paste_from_clip(&mut self) -> bool
Paste from clipboard.
Source§impl ColorInputState
impl ColorInputState
Sourcepub fn set_undo_buffer(&mut self, undo: Option<impl UndoBuffer + 'static>)
pub fn set_undo_buffer(&mut self, undo: Option<impl UndoBuffer + 'static>)
Set undo buffer.
Sourcepub fn undo_buffer(&self) -> Option<&dyn UndoBuffer>
pub fn undo_buffer(&self) -> Option<&dyn UndoBuffer>
Undo
Sourcepub fn undo_buffer_mut(&mut self) -> Option<&mut dyn UndoBuffer>
pub fn undo_buffer_mut(&mut self) -> Option<&mut dyn UndoBuffer>
Undo
Sourcepub fn recent_replay_log(&mut self) -> Vec<UndoEntry>
pub fn recent_replay_log(&mut self) -> Vec<UndoEntry>
Get all recent replay recordings.
Sourcepub fn replay_log(&mut self, replay: &[UndoEntry])
pub fn replay_log(&mut self, replay: &[UndoEntry])
Apply the replay recording.
Source§impl ColorInputState
impl ColorInputState
Sourcepub fn add_range_style(
&mut self,
range: Range<u32>,
style: usize,
) -> Result<(), TextError>
pub fn add_range_style( &mut self, range: Range<u32>, style: usize, ) -> Result<(), TextError>
Add a style for a Range<upos_type> .
The style-nr refers to one of the styles set with the widget.
Sourcepub fn remove_style(&mut self, range: Range<usize>, style: usize)
pub fn remove_style(&mut self, range: Range<usize>, style: usize)
Remove the exact TextRange and style.
Sourcepub fn remove_range_style(
&mut self,
range: Range<u32>,
style: usize,
) -> Result<(), TextError>
pub fn remove_range_style( &mut self, range: Range<u32>, style: usize, ) -> Result<(), TextError>
Remove the exact Range<upos_type> and style.
Sourcepub fn styles_in(
&self,
range: Range<usize>,
buf: &mut Vec<(Range<usize>, usize)>,
)
pub fn styles_in( &self, range: Range<usize>, buf: &mut Vec<(Range<usize>, usize)>, )
Find all styles that touch the given range.
Sourcepub fn styles_at(&self, byte_pos: usize, buf: &mut Vec<(Range<usize>, usize)>)
pub fn styles_at(&self, byte_pos: usize, buf: &mut Vec<(Range<usize>, usize)>)
All styles active at the given position.
Source§impl ColorInputState
impl ColorInputState
Sourcepub fn set_offset(&mut self, offset: u32)
pub fn set_offset(&mut self, offset: u32)
Offset shown. This is corrected if the cursor wouldn’t be visible.
Sourcepub fn set_cursor(&mut self, cursor: u32, extend_selection: bool) -> bool
pub fn set_cursor(&mut self, cursor: u32, extend_selection: bool) -> bool
Set the cursor position, reset selection.
Sourcepub fn set_default_cursor(&mut self)
pub fn set_default_cursor(&mut self)
Place cursor at some sensible position according to the mask.
Sourcepub fn has_selection(&self) -> bool
pub fn has_selection(&self) -> bool
Selection
Sourcepub fn set_selection(&mut self, anchor: u32, cursor: u32) -> bool
pub fn set_selection(&mut self, anchor: u32, cursor: u32) -> bool
Selection
Sourcepub fn select_all(&mut self)
pub fn select_all(&mut self)
Select all text.
Sourcepub fn selected_text(&self) -> &str
pub fn selected_text(&self) -> &str
Selection
Source§impl ColorInputState
impl ColorInputState
Sourcepub fn set_value_u32(&mut self, color: u32)
pub fn set_value_u32(&mut self, color: u32)
Set the color as u32
Sourcepub fn insert_char(&mut self, c: char) -> bool
pub fn insert_char(&mut self, c: char) -> bool
Insert a char at the current position.
Sourcepub fn delete_range(&mut self, range: Range<u32>) -> bool
pub fn delete_range(&mut self, range: Range<u32>) -> bool
Remove the selected range. The text will be replaced with the default value as defined by the mask.
Source§impl ColorInputState
impl ColorInputState
Sourcepub fn change_section(&mut self, n: i32) -> bool
pub fn change_section(&mut self, n: i32) -> bool
Increment the value at the cursor position.
pub fn change_section_pos(&mut self, pos: u32, n: i32) -> bool
Sourcepub fn move_right(&mut self, extend_selection: bool) -> bool
pub fn move_right(&mut self, extend_selection: bool) -> bool
Move to the next char.
Sourcepub fn move_to_line_start(&mut self, extend_selection: bool) -> bool
pub fn move_to_line_start(&mut self, extend_selection: bool) -> bool
Start of line
Sourcepub fn move_to_line_end(&mut self, extend_selection: bool) -> bool
pub fn move_to_line_end(&mut self, extend_selection: bool) -> bool
End of line
Source§impl ColorInputState
impl ColorInputState
Sourcepub fn col_to_screen(&self, pos: u32) -> Option<u16>
pub fn col_to_screen(&self, pos: u32) -> Option<u16>
Converts a grapheme based position to a screen position relative to the widget area.
Sourcepub fn screen_to_col(&self, scx: i16) -> u32
pub fn screen_to_col(&self, scx: i16) -> u32
Converts from a widget relative screen coordinate to a grapheme index. x is the relative screen position.
Sourcepub fn set_screen_cursor(&mut self, cursor: i16, extend_selection: bool) -> bool
pub fn set_screen_cursor(&mut self, cursor: i16, extend_selection: bool) -> bool
Set the cursor position from a screen position relative to the origin of the widget. This value can be negative, which selects a currently not visible position and scrolls to it.
Trait Implementations§
Source§impl Clone for ColorInputState
impl Clone for ColorInputState
Source§fn clone(&self) -> ColorInputState
fn clone(&self) -> ColorInputState
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ColorInputState
impl Debug for ColorInputState
Source§impl Default for ColorInputState
impl Default for ColorInputState
Source§fn default() -> ColorInputState
fn default() -> ColorInputState
Source§impl HandleEvent<Event, MouseOnly, TextOutcome> for ColorInputState
impl HandleEvent<Event, MouseOnly, TextOutcome> for ColorInputState
Source§impl HandleEvent<Event, ReadOnly, TextOutcome> for ColorInputState
impl HandleEvent<Event, ReadOnly, TextOutcome> for ColorInputState
Source§impl HandleEvent<Event, Regular, TextOutcome> for ColorInputState
impl HandleEvent<Event, Regular, TextOutcome> for ColorInputState
Source§impl HasFocus for ColorInputState
impl HasFocus for ColorInputState
Source§fn build(&self, builder: &mut FocusBuilder)
fn build(&self, builder: &mut FocusBuilder)
Source§fn is_focused(&self) -> bool
fn is_focused(&self) -> bool
Source§fn lost_focus(&self) -> bool
fn lost_focus(&self) -> bool
Source§fn gained_focus(&self) -> bool
fn gained_focus(&self) -> bool
Source§impl HasScreenCursor for ColorInputState
impl HasScreenCursor for ColorInputState
Source§impl RelocatableState for ColorInputState
impl RelocatableState for ColorInputState
Source§fn relocate(&mut self, shift: (i16, i16), clip: Rect)
fn relocate(&mut self, shift: (i16, i16), clip: Rect)
Source§fn relocate_popup(&mut self, shift: (i16, i16), clip: Rect)
fn relocate_popup(&mut self, shift: (i16, i16), clip: Rect)
Auto Trait Implementations§
impl !Freeze for ColorInputState
impl !RefUnwindSafe for ColorInputState
impl !Send for ColorInputState
impl !Sync for ColorInputState
impl Unpin for ColorInputState
impl !UnwindSafe for ColorInputState
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
Source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Source§impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
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) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
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Source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
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impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
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parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
self into C, using the provided parameters.Source§impl<T, U> IntoColor<U> for Twhere
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U: FromColor<T>,
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fn into_color(self) -> U
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Source§impl<T, U> TryIntoColor<U> for Twhere
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OutOfBounds error is returned which contains
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