pub struct StatusLineState {
pub area: Rect,
pub areas: Vec<Rect>,
pub status: Vec<String>,
pub non_exhaustive: NonExhaustive,
}Expand description
State & event handling.
Fields§
§area: RectTotal area readonly. renewed for each render.
areas: Vec<Rect>Areas for each section. readonly. renewed for each render.
status: Vec<String>Statustext for each section. read+write
non_exhaustive: NonExhaustiveImplementations§
Trait Implementations§
Source§impl Clone for StatusLineState
impl Clone for StatusLineState
Source§fn clone(&self) -> StatusLineState
fn clone(&self) -> StatusLineState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for StatusLineState
impl Debug for StatusLineState
Source§impl Default for StatusLineState
impl Default for StatusLineState
Auto Trait Implementations§
impl Freeze for StatusLineState
impl RefUnwindSafe for StatusLineState
impl Send for StatusLineState
impl Sync for StatusLineState
impl Unpin for StatusLineState
impl UnwindSafe for StatusLineState
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Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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D: AdaptFrom<S, Swp, Dwp, T>,
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Convert the source color to the destination color using the bradford
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fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
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Convert into T. The resulting color might be invalid in its color space Read more
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Convert into T, returning ok if the color is inside of its defined
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