#[non_exhaustive]pub enum PopupConstraint {
Show 20 variants
None,
AboveLeft(Rect),
AboveCenter(Rect),
AboveRight(Rect),
LeftTop(Rect),
LeftMiddle(Rect),
LeftBottom(Rect),
RightTop(Rect),
RightMiddle(Rect),
RightBottom(Rect),
BelowLeft(Rect),
BelowCenter(Rect),
BelowRight(Rect),
Above(Rect),
Below(Rect),
Left(Rect),
Right(Rect),
AboveOrBelow(Rect),
BelowOrAbove(Rect),
Position(u16, u16),
}Expand description
Placement relative to the widget area + the widget area.
The render() call for PopupCore will only use the size of the area given to the render call as the size of the popup. It will calculate the position of the popup given one of these constraints.
If you build a widget that uses a PopupCore internally you will rather use Placement as a parameter
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
None
Use the render-area for the popup as is.
AboveLeft(Rect)
Place the popup above the given area. Aligned left.
AboveCenter(Rect)
Place the popup above the given area. Aligned centered.
AboveRight(Rect)
Place the popup above the given area. Aligned right.
LeftTop(Rect)
Place the popup to the left of the given area. Aligned to the top.
LeftMiddle(Rect)
Place the popup to the left of the given area. Aligned in the middle.
LeftBottom(Rect)
Place the popup to the left of the given area. Aligned to the bottom.
RightTop(Rect)
Place the popup to the right of the given area. Aligned to the top.
RightMiddle(Rect)
Place the popup to the right of the given area. Aligned in the middle.
RightBottom(Rect)
Place the popup to the right of the given area. Aligned to the bottom.
BelowLeft(Rect)
Place the popup below the given area. Aligned left.
BelowCenter(Rect)
Place the popup below the given area. Aligned centered.
BelowRight(Rect)
Place the popup below the given area. Aligned right.
Above(Rect)
Place above. Aligned left.
Below(Rect)
Place below: Aligned right.
Left(Rect)
Place left. Aligned top.
Right(Rect)
Place right. Aligned top.
AboveOrBelow(Rect)
Above or below dependent on available space. Aligned left.
BelowOrAbove(Rect)
Below or above dependent on available space. Aligned left.
Position(u16, u16)
Use the render-area for the popup, but place it at position (x,y).
Trait Implementations§
Source§impl Clone for PopupConstraint
impl Clone for PopupConstraint
Source§fn clone(&self) -> PopupConstraint
fn clone(&self) -> PopupConstraint
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for PopupConstraint
impl Debug for PopupConstraint
Source§impl Default for PopupConstraint
impl Default for PopupConstraint
Source§fn default() -> PopupConstraint
fn default() -> PopupConstraint
Source§impl PartialEq for PopupConstraint
impl PartialEq for PopupConstraint
impl Copy for PopupConstraint
impl Eq for PopupConstraint
impl StructuralPartialEq for PopupConstraint
Auto Trait Implementations§
impl Freeze for PopupConstraint
impl RefUnwindSafe for PopupConstraint
impl Send for PopupConstraint
impl Sync for PopupConstraint
impl Unpin for PopupConstraint
impl UnwindSafe for PopupConstraint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more