rat_widget::clipper

Struct ClipperBuffer

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pub struct ClipperBuffer<'a> { /* private fields */ }
Expand description

Render to the temp buffer.

  • It maps your widget area from layout coordinates to screen coordinates before rendering.
  • It helps with cleanup of the widget state if your widget is currently invisible.

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impl<'a> ClipperBuffer<'a>

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pub fn render_widget<W>(&mut self, widget: W, area: Rect)
where W: Widget,

Render a widget to the temp buffer.

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pub fn render_stateful<W, S>(&mut self, widget: W, area: Rect, state: &mut S)
where W: StatefulWidget<State = S>, S: RelocatableState,

Render a widget to the temp buffer. This expects that the state is a RelocatableState, so it can reset the areas for hidden widgets.

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pub fn render_widget_handle<W, Idx>( &mut self, widget: W, area: AreaHandle, tag: Idx, )
where W: Widget, [Rect]: Index<Idx, Output = Rect>,

Render a widget to the temp buffer.

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pub fn render_stateful_handle<W, S, Idx>( &mut self, widget: W, area: AreaHandle, tag: Idx, state: &mut S, )
where W: StatefulWidget<State = S>, S: RelocatableState, [Rect]: Index<Idx, Output = Rect>,

Render a widget to the temp buffer. This expects that the state is a RelocatableState, so it can reset the areas for hidden widgets.

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pub fn layout(&self) -> &ClipperLayout

Return the layout.

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pub fn is_visible_area(&self, area: Rect) -> bool

Is the given area visible?

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pub fn is_visible_handle(&self, handle: AreaHandle) -> bool

Is any of the areas behind the handle visible?

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pub fn shift(&self) -> (i16, i16)

Calculate the necessary shift from view to screen.

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pub fn locate_handle(&self, handle: AreaHandle) -> Box<[Rect]>

Locate an area from layout coordinates to buffer coordinates for rendering.

Any sub-area may be None if it is outside the buffer.

These are still not screen coordinates as the buffer may be clipped into place.

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pub fn locate_area(&self, area: Rect) -> Rect

Locate an area coordinates to buffer coordinates for rendering.

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pub fn relocate<S>(&self, state: &mut S)

After rendering the widget to the buffer it may have stored areas in its state. These will be in buffer coordinates instead of screen coordinates.

Call this function to correct this after rendering.

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pub fn hidden<S>(&self, state: &mut S)

If a widget is not rendered because it is out of the buffer area, it may still have left over areas in its state.

This uses the mechanism for [relocate] to zero them out.

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pub fn buffer_mut(&mut self) -> &mut Buffer

Access the temporary buffer.

Note Use of render_widget is preferred.

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pub fn into_widget(self) -> ClipperWidget<'a>

Rendering the content is finished.

Convert to the output widget that can be rendered in the target area.

Trait Implementations§

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impl<'a> Debug for ClipperBuffer<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'a> Freeze for ClipperBuffer<'a>

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impl<'a> !RefUnwindSafe for ClipperBuffer<'a>

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impl<'a> !Send for ClipperBuffer<'a>

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impl<'a> !Sync for ClipperBuffer<'a>

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impl<'a> Unpin for ClipperBuffer<'a>

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impl<'a> !UnwindSafe for ClipperBuffer<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.