Struct rat_input::button::ButtonState
source · pub struct ButtonState {
pub area: Rect,
pub inner_area: Rect,
pub armed: bool,
pub non_exhaustive: NonExhaustive,
}Fields§
§area: Rect§inner_area: Rect§armed: bool§non_exhaustive: NonExhaustiveTrait Implementations§
source§impl Debug for ButtonState
impl Debug for ButtonState
source§impl Default for ButtonState
impl Default for ButtonState
source§impl HandleEvent<Event, FocusKeys, ButtonOutcome> for ButtonState
impl HandleEvent<Event, FocusKeys, ButtonOutcome> for ButtonState
source§impl HandleEvent<Event, MouseOnly, ButtonOutcome> for ButtonState
impl HandleEvent<Event, MouseOnly, ButtonOutcome> for ButtonState
Auto Trait Implementations§
impl Freeze for ButtonState
impl RefUnwindSafe for ButtonState
impl Send for ButtonState
impl Sync for ButtonState
impl Unpin for ButtonState
impl UnwindSafe for ButtonState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more