pub trait HasFocus {
// Required methods
fn focus(&self) -> FocusFlag;
fn area(&self) -> Rect;
// Provided methods
fn build(&self, builder: &mut FocusBuilder) { ... }
fn area_z(&self) -> u16 { ... }
fn navigable(&self) -> Navigation { ... }
fn is_focused(&self) -> bool { ... }
fn lost_focus(&self) -> bool { ... }
fn gained_focus(&self) -> bool { ... }
}Expand description
Trait for a widget that has a focus flag.
Required Methods§
Provided Methods§
Sourcefn build(&self, builder: &mut FocusBuilder)
fn build(&self, builder: &mut FocusBuilder)
Build the focus-structure for the container.
Sourcefn area_z(&self) -> u16
fn area_z(&self) -> u16
Z value for the area.
When testing for mouse interactions the z-value is taken into consideration too.
Declares how the widget interacts with focus.
Default is Navigation::Regular.
Sourcefn is_focused(&self) -> bool
fn is_focused(&self) -> bool
Focused?
Sourcefn lost_focus(&self) -> bool
fn lost_focus(&self) -> bool
Just lost focus.
Sourcefn gained_focus(&self) -> bool
fn gained_focus(&self) -> bool
Just gained focus.