Struct rat_focus::Focus

source ·
pub struct Focus { /* private fields */ }
Expand description

Focus deals with all focus-related issues.

It must be constructed at least after each render(), as it holds copies of the widget-areas for mouse-handling. In practice, construct it, when you first need it.

Implementations§

source§

impl Focus

source

pub fn new() -> Self

Construct a new focus list.

source

pub fn new_list(list: &[&dyn HasFocusFlag]) -> Self

Construct a new focus list.

source

pub fn new_container(container: ContainerFlag, area: Rect) -> Self

Construct a new focus list for a container widget.

The focus-flag for the container accumulates all the flags. If any widget has focus, the container has the focus too. Focus-gained and focus-lost are only set if the focus leaves the container.

The container widget itself interacts with the mouse too. If no single widget is hit with the mouse, but the area of the container is, the first widget gets the focus.

See examples/focus_recursive and examples/focus_recursive2

source

pub fn new_container_list( container: ContainerFlag, area: Rect, list: &[&dyn HasFocusFlag], ) -> Self

Construct a new focus list for a container widget.

The focus-flag for the container accumulates all the flags. If any widget has focus, the container has the focus too. Focus-gained and focus-lost are only set if the focus leaves the container.

The container widget itself interacts with the mouse too. If no single widget is hit with the mouse, but the area of the container is, the first widget gets the focus.

See examples/focus_recursive and examples/focus_recursive2

source

pub fn container_flag(&self) -> Option<ContainerFlag>

Container-flag for this Focus.

source

pub fn container_area(&self) -> Rect

Container-area for this Focus.

source

pub fn add_container(&mut self, container: &dyn HasFocus)

Add a container widget.

source

pub fn remove_container(&mut self, container: &dyn HasFocus)

Remove a container widget.

source

pub fn update_container(&mut self, container: &dyn HasFocus)

Update the composition of the container.

source

pub fn replace_container( &mut self, container: &dyn HasFocus, new: &dyn HasFocus, )

Replace a container widget.

§Panic

Panics if the

source

pub fn add(&mut self, f: &dyn HasFocusFlag)

Add a single widget.

source

pub fn insert_before(&mut self, f: &dyn HasFocusFlag, before: &dyn HasFocusFlag)

Add a single widget.

source

pub fn insert_after(&mut self, f: &dyn HasFocusFlag, after: &dyn HasFocusFlag)

Add a single widget.

source

pub fn remove(&mut self, f: &dyn HasFocusFlag)

Remove a single widget

source

pub fn update(&mut self, f: &dyn HasFocusFlag)

Update the flags of a widget.

source

pub fn replace(&mut self, f: &dyn HasFocusFlag, new: &dyn HasFocusFlag)

Replace a single widget.

source

pub fn add_all(&mut self, list: &[&dyn HasFocusFlag])

Append a list of widgets.

source

pub fn add_flag(&mut self, flag: FocusFlag, area: Rect)

Add a single widget. This doesn’t add any z_areas and assumes navigable is true.

source

pub fn add_focus(&mut self, container: Focus)

Add a sub-focus cycle.

All its widgets are appended to this list. If the sub-cycle has an accumulator it’s added to the sub-accumulators. All sub-sub-accumulators are appended too.

source

pub fn enable_log(&self)

Writes a log for each operation.

source

pub fn disable_log(&self)

Writes a log for each operation.

source

pub fn focus_no_lost(&self, widget_state: &dyn HasFocusFlag)

Sets the focus to the widget.

Sets the focus, but doesn’t set lost or gained. This can be used to prevent validation of the field.

source

pub fn focus(&self, widget_state: &dyn HasFocusFlag)

Sets the focus to the given widget.

Sets the focus, gained and lost flags.

If this ends up with the same widget as before gained and lost flags are not set.

source

pub fn focus_flag_no_lost(&self, flag: FocusFlag)

Sets the focus to the widget with the given flag.

Sets focus and gained but not lost. This can be used to prevent validation of the field.

source

pub fn focus_flag(&self, flag: FocusFlag)

Sets the focus to the widget with the given flag.

Sets the focus, gained and lost flags.

If this ends up with the same widget as before gained and lost flags are not set.

source

pub fn focused(&self) -> Option<FocusFlag>

Returns the focused widget as FocusFlag.

This is mainly for debugging purposes. For control-flow crate::match_focus or crate::on_gained or crate::on_lost will be nicer.

source

pub fn focused_name(&self) -> Option<String>

Returns the debug name of the focused widget.

This is mainly for debugging purposes.

source

pub fn navigation(&self) -> Option<Navigation>

Returns the navigation flag for the focused widget.

source

pub fn lost_focus(&self) -> Option<FocusFlag>

Returns the widget that lost the focus as FocusFlag.

This is mainly for debugging purposes. For control-flow crate::match_focus or crate::on_gained or crate::on_lost will be nicer.

source

pub fn gained_focus(&self) -> Option<FocusFlag>

Returns the widget that gained the focus as FocusFlag.

This is mainly for debugging purposes. For control-flow crate::match_focus or crate::on_gained or crate::on_lost will be nicer.

source

pub fn reset_lost_gained(&self)

Reset lost + gained flags. This is done automatically in HandleEvent::handle() for every event.

source

pub fn focus_idx(&self, idx: usize)

Change the focus.

Sets the focus, gained and lost flags. If this ends up with the same widget as before gained and lost flags are not set.

source

pub fn focus_at(&self, col: u16, row: u16) -> bool

Change to focus to the given position.

source

pub fn first(&self)

Set the initial state for all widgets.

This ensures that there is only one focused widget. The first widget in the list gets the focus.

source

pub fn next(&self) -> bool

Focus the next widget in the cycle.

Sets the focus, gained and lost flags. If this ends up with the same widget as before focus, gained and lost flag are all set.

If no field has the focus the first one gets it.

source

pub fn prev(&self) -> bool

Focus the previous widget in the cycle.

Sets the focus and lost flags. If this ends up with the same widget as before it returns true and sets the focus, gained and lost flag.

If no field has the focus the first one gets it.

Trait Implementations§

source§

impl Clone for Focus

source§

fn clone(&self) -> Focus

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Focus

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for Focus

source§

fn default() -> Focus

Returns the “default value” for a type. Read more
source§

impl HandleEvent<Event, MouseOnly, Outcome> for Focus

source§

fn handle(&mut self, event: &Event, _keymap: MouseOnly) -> Outcome

Handle an event. Read more
source§

impl HandleEvent<Event, Regular, Outcome> for Focus

source§

fn handle(&mut self, event: &Event, _keymap: Regular) -> Outcome

Handle an event. Read more

Auto Trait Implementations§

§

impl !Freeze for Focus

§

impl !RefUnwindSafe for Focus

§

impl !Send for Focus

§

impl !Sync for Focus

§

impl Unpin for Focus

§

impl !UnwindSafe for Focus

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.