rasterrocket_render/
lib.rs1#![cfg_attr(
5 all(target_arch = "aarch64", feature = "nightly-sve2"),
6 feature(stdarch_aarch64_sve)
7)]
8
9pub mod bitmap;
31pub mod clip;
32pub mod fill;
33pub mod glyph;
34pub mod image;
35pub mod path;
36pub mod pipe;
37pub mod scanner;
38pub mod screen;
39pub mod shading;
40pub mod simd;
41pub mod state;
42pub mod stroke;
43pub mod tiling;
44pub mod transparency;
45pub mod types;
46pub mod xpath;
47
48#[cfg(test)]
49pub(crate) mod testutil;
50
51#[cfg(feature = "rayon")]
52pub use bitmap::BitmapBand;
53pub use bitmap::{AaBuf, Bitmap};
54pub use clip::{Clip, ClipResult};
55#[cfg(feature = "rayon")]
56pub use fill::{PARALLEL_FILL_MIN_HEIGHT, eo_fill_parallel, fill_parallel};
57pub use fill::{eo_fill, fill};
58pub use glyph::{GlyphBitmap, blit_glyph, fill_glyph};
59pub use image::{ImageResult, ImageSource, MaskSource, draw_image, fill_image_mask};
60pub use path::{Path, PathBuilder, PathFlags, PathPoint, StrokeAdjustHint};
61pub use pipe::{Pattern, PipeSrc, PipeState};
62pub use scanner::iter::ScanIterator;
63pub use scanner::{Intersect, XPathScanner};
64pub use screen::HalftoneScreen;
65pub use shading::axial::AxialPattern;
66pub use shading::function::FunctionPattern;
67pub use shading::gouraud::{GouraudVertex, gouraud_triangle_fill};
68pub use shading::radial::RadialPattern;
69pub use shading::shaded_fill;
70pub use simd::{blend_solid_gray8, blend_solid_rgb8, composite_aa_rgb8_opaque, unpack_mono_row};
71pub use state::{GraphicsState, StateStack, TransferSet};
72pub use stroke::{StrokeParams, stroke};
73pub use tiling::TiledPattern;
74pub use types::*;
75pub use xpath::{XPath, XPathFlags, XPathSeg};