pub struct GlyphBitmap<'a> {
pub data: &'a [u8],
pub x: i32,
pub y: i32,
pub w: i32,
pub h: i32,
pub aa: bool,
}Expand description
A rasterized glyph bitmap as produced by a font renderer.
The origin (x, y) is the pen-position offset in device pixels:
the top-left of the bitmap maps to (pen_x - x, pen_y - y).
Fields§
§data: &'a [u8]Raw bitmap data. For AA glyphs: w bytes per row. For mono: ceil(w/8) bytes per row.
x: i32Horizontal offset from the pen position to the left edge of the bitmap.
y: i32Vertical offset from the pen position to the top edge of the bitmap.
w: i32Width in pixels.
h: i32Height in pixels.
aa: booltrue for anti-aliased (one u8 coverage byte per pixel);
false for 1-bit MSB-first packed mono.
Implementations§
Auto Trait Implementations§
impl<'a> Freeze for GlyphBitmap<'a>
impl<'a> RefUnwindSafe for GlyphBitmap<'a>
impl<'a> Send for GlyphBitmap<'a>
impl<'a> Sync for GlyphBitmap<'a>
impl<'a> Unpin for GlyphBitmap<'a>
impl<'a> UnsafeUnpin for GlyphBitmap<'a>
impl<'a> UnwindSafe for GlyphBitmap<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more