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PreparedAnimation

Struct PreparedAnimation 

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pub struct PreparedAnimation { /* private fields */ }
Expand description

A preprocessed animation that can be rendered repeatedly.

Expression resolution, support analysis, and image-asset preparation are performed once and then reused across multiple frames.

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impl PreparedAnimation

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pub fn render_gif( &self, config: GifRenderConfig, ) -> Result<Vec<u8>, RasterlottieError>

Available on crate feature gif only.

Renders the prepared animation as a GIF.

§Errors

Returns an error when the prepared animation cannot be encoded as a GIF.

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impl PreparedAnimation

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pub const fn animation(&self) -> &Animation

Returns the preprocessed animation model.

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impl PreparedAnimation

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pub fn render_frame( &self, frame: f32, config: RenderConfig, ) -> Result<RasterFrame, RasterlottieError>

Renders one frame while reusing the stored preprocessing results.

§Errors

Returns an error when the frame cannot be rasterized with the prepared assets.

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pub fn new_scratch_pixmap(&self) -> Result<Pixmap, RasterlottieError>

Allocates a scratch pixmap that matches the animation’s native canvas size.

§Errors

Returns an error when the native canvas size is invalid.

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pub fn new_scratch_pixmap_for_config( &self, config: RenderConfig, ) -> Result<Pixmap, RasterlottieError>

Allocates a scratch pixmap sized for config.

§Errors

Returns an error when config produces an invalid output canvas size.

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pub fn render_frame_into_pixmap( &self, frame: f32, config: RenderConfig, pixmap: &mut Pixmap, ) -> Result<(), RasterlottieError>

Renders a frame directly into an existing pixmap.

§Errors

Returns an error when the pixmap size does not match config or the frame cannot be rasterized.

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impl Debug for PreparedAnimation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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