Struct rasterize::ActiveEdgeRasterizer[][src]

pub struct ActiveEdgeRasterizer { /* fields omitted */ }

Active-Edge rasterizer

This method is based on the data stracture Edge-Table which keeps all lines ordered by lower y coordinate, and then scanning over all pixels line by line, once lower pixel of a line is reached line is activated and put into Active-Edge-Table, and later deactivated once once scan line convers point with the highest y coordinate.

Reference: Computer graphics principles and practice (by Foley) 3.6 Filling Polygons.

Implementations

impl ActiveEdgeRasterizer[src]

pub fn new(flatness: Scalar) -> Self[src]

Trait Implementations

impl Default for ActiveEdgeRasterizer[src]

impl Rasterizer for ActiveEdgeRasterizer[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.