pub struct FaceNormal {
pub normal: [f32; 2],
pub length: f32,
}Expand description
Face geometry the native velocity stencils need: HDF Faces NormalUnitVector and Length (unit normal from cell A to cell B, and face length).
Fields§
§normal: [f32; 2]§length: f32Trait Implementations§
Source§impl Clone for FaceNormal
impl Clone for FaceNormal
impl Copy for FaceNormal
Auto Trait Implementations§
impl Freeze for FaceNormal
impl RefUnwindSafe for FaceNormal
impl Send for FaceNormal
impl Sync for FaceNormal
impl Unpin for FaceNormal
impl UnsafeUnpin for FaceNormal
impl UnwindSafe for FaceNormal
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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impl<T> CloneToUninit for Twhere
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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fn in_current_span(self) -> Instrumented<Self> ⓘ
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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
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self into a Left variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more