TestbedState

Struct TestbedState 

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pub struct TestbedState {
Show 21 fields pub running: RunMode, pub draw_colls: bool, pub grabbed_object_plane: (Point3<f32>, Vector3<f32>), pub can_grab_behind_ground: bool, pub drawing_ray: Option<Point2<f32>>, pub prev_flags: TestbedStateFlags, pub flags: TestbedStateFlags, pub action_flags: TestbedActionFlags, pub backend_names: Vec<&'static str>, pub examples: Vec<ExampleEntry>, pub example_groups: Vec<&'static str>, pub selected_display_index: usize, pub selected_backend: usize, pub example_settings: ExampleSettings, pub broad_phase_type: RapierBroadPhaseType, pub physx_use_two_friction_directions: bool, pub snapshot: Option<PhysicsSnapshot>, pub nsteps: usize, pub camera_locked: bool, pub selected_tab: UiTab, pub prev_save_data: SerializableTestbedState,
}
Expand description

State for the testbed application

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§running: RunMode§draw_colls: bool§grabbed_object_plane: (Point3<f32>, Vector3<f32>)§can_grab_behind_ground: bool§drawing_ray: Option<Point2<f32>>§prev_flags: TestbedStateFlags§flags: TestbedStateFlags§action_flags: TestbedActionFlags§backend_names: Vec<&'static str>§examples: Vec<ExampleEntry>

Examples in display order (grouped, then by original order within group)

§example_groups: Vec<&'static str>

Unique group names in order of first appearance

§selected_display_index: usize

Currently selected position in the display order

§selected_backend: usize§example_settings: ExampleSettings§broad_phase_type: RapierBroadPhaseType§physx_use_two_friction_directions: bool§snapshot: Option<PhysicsSnapshot>§nsteps: usize§camera_locked: bool§selected_tab: UiTab§prev_save_data: SerializableTestbedState

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impl TestbedState

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pub fn save_data(&self, camera: Camera) -> SerializableTestbedState

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pub fn apply_saved_data( &mut self, state: SerializableTestbedState, camera: &mut Camera, )

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impl TestbedState

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pub fn selected_builder_index(&self) -> usize

Get the builder index for the currently selected example

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impl Default for TestbedState

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fn default() -> Self

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