Struct rapier_testbed2d::TestbedState
source · [−]pub struct TestbedState {Show 15 fields
pub running: RunMode,
pub draw_colls: bool,
pub highlighted_body: Option<RigidBodyHandle>,
pub grabbed_object_plane: (Point3<f32>, Vector3<f32>),
pub can_grab_behind_ground: bool,
pub drawing_ray: Option<Point2<f32>>,
pub prev_flags: TestbedStateFlags,
pub flags: TestbedStateFlags,
pub action_flags: TestbedActionFlags,
pub backend_names: Vec<&'static str>,
pub example_names: Vec<&'static str>,
pub selected_example: usize,
pub selected_backend: usize,
pub physx_use_two_friction_directions: bool,
pub snapshot: Option<PhysicsSnapshot>,
/* private fields */
}Fields
running: RunModedraw_colls: boolhighlighted_body: Option<RigidBodyHandle>grabbed_object_plane: (Point3<f32>, Vector3<f32>)can_grab_behind_ground: booldrawing_ray: Option<Point2<f32>>prev_flags: TestbedStateFlagsflags: TestbedStateFlagsaction_flags: TestbedActionFlagsbackend_names: Vec<&'static str>example_names: Vec<&'static str>selected_example: usizeselected_backend: usizephysx_use_two_friction_directions: boolsnapshot: Option<PhysicsSnapshot>Auto Trait Implementations
impl RefUnwindSafe for TestbedState
impl Send for TestbedState
impl Sync for TestbedState
impl Unpin for TestbedState
impl UnwindSafe for TestbedState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
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