Struct rapier3d::dynamics::MultibodyJointHandle
source · [−]#[repr(transparent)]pub struct MultibodyJointHandle(pub Index);
Expand description
The unique handle of an multibody_joint added to a MultibodyJointSet
.
Tuple Fields
0: Index
Implementations
sourceimpl MultibodyJointHandle
impl MultibodyJointHandle
sourcepub fn into_raw_parts(self) -> (u32, u32)
pub fn into_raw_parts(self) -> (u32, u32)
Converts this handle into its (index, generation) components.
sourcepub fn from_raw_parts(id: u32, generation: u32) -> Self
pub fn from_raw_parts(id: u32, generation: u32) -> Self
Reconstructs an handle from its (index, generation) components.
Trait Implementations
sourceimpl Clone for MultibodyJointHandle
impl Clone for MultibodyJointHandle
sourcefn clone(&self) -> MultibodyJointHandle
fn clone(&self) -> MultibodyJointHandle
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for MultibodyJointHandle
impl Debug for MultibodyJointHandle
sourceimpl Default for MultibodyJointHandle
impl Default for MultibodyJointHandle
sourceimpl Hash for MultibodyJointHandle
impl Hash for MultibodyJointHandle
sourceimpl IndexedData for MultibodyJointHandle
impl IndexedData for MultibodyJointHandle
sourceimpl PartialEq<MultibodyJointHandle> for MultibodyJointHandle
impl PartialEq<MultibodyJointHandle> for MultibodyJointHandle
sourcefn eq(&self, other: &MultibodyJointHandle) -> bool
fn eq(&self, other: &MultibodyJointHandle) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &MultibodyJointHandle) -> bool
fn ne(&self, other: &MultibodyJointHandle) -> bool
This method tests for !=
.
impl Copy for MultibodyJointHandle
impl Eq for MultibodyJointHandle
impl StructuralEq for MultibodyJointHandle
impl StructuralPartialEq for MultibodyJointHandle
Auto Trait Implementations
impl RefUnwindSafe for MultibodyJointHandle
impl Send for MultibodyJointHandle
impl Sync for MultibodyJointHandle
impl Unpin for MultibodyJointHandle
impl UnwindSafe for MultibodyJointHandle
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
sourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
sourcefn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
sourcefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
sourcefn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
sourcefn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more