Struct rapier3d::dynamics::RigidBodyMassProps
source · [−]pub struct RigidBodyMassProps {
pub flags: LockedAxes,
pub local_mprops: MassProperties,
pub additional_local_mprops: Option<Box<MassProperties>>,
pub world_com: Point<Real>,
pub effective_inv_mass: Vector<Real>,
pub effective_world_inv_inertia_sqrt: AngularInertia<Real>,
}
Expand description
The mass properties of this rigid-bodies.
Fields
flags: LockedAxes
Flags for locking rotation and translation.
local_mprops: MassProperties
The local mass properties of the rigid-body.
additional_local_mprops: Option<Box<MassProperties>>
Mass-properties of this rigid-bodies, added to the contributions of its attached colliders.
world_com: Point<Real>
The world-space center of mass of the rigid-body.
effective_inv_mass: Vector<Real>
The inverse mass taking into account translation locking.
effective_world_inv_inertia_sqrt: AngularInertia<Real>
The square-root of the world-space inverse angular inertia tensor of the rigid-body, taking into account rotation locking.
Implementations
sourceimpl RigidBodyMassProps
impl RigidBodyMassProps
sourcepub fn effective_mass(&self) -> Vector<Real>
pub fn effective_mass(&self) -> Vector<Real>
The effective mass (that takes the potential translation locking into account) of this rigid-body.
sourcepub fn effective_angular_inertia(&self) -> AngularInertia<Real>
pub fn effective_angular_inertia(&self) -> AngularInertia<Real>
The effective world-space angular inertia (that takes the potential rotation locking into account) of this rigid-body.
sourcepub fn recompute_mass_properties_from_colliders(
&mut self,
colliders: &ColliderSet,
attached_colliders: &RigidBodyColliders,
position: &Isometry<Real>
)
pub fn recompute_mass_properties_from_colliders(
&mut self,
colliders: &ColliderSet,
attached_colliders: &RigidBodyColliders,
position: &Isometry<Real>
)
Recompute the mass-properties of this rigid-bodies based on its currentely attached colliders.
sourcepub fn update_world_mass_properties(&mut self, position: &Isometry<Real>)
pub fn update_world_mass_properties(&mut self, position: &Isometry<Real>)
Update the world-space mass properties of self
, taking into account the new position.
Trait Implementations
sourceimpl Clone for RigidBodyMassProps
impl Clone for RigidBodyMassProps
sourcefn clone(&self) -> RigidBodyMassProps
fn clone(&self) -> RigidBodyMassProps
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for RigidBodyMassProps
impl Debug for RigidBodyMassProps
sourceimpl Default for RigidBodyMassProps
impl Default for RigidBodyMassProps
sourceimpl From<LockedAxes> for RigidBodyMassProps
impl From<LockedAxes> for RigidBodyMassProps
sourcefn from(flags: LockedAxes) -> Self
fn from(flags: LockedAxes) -> Self
Converts to this type from the input type.
sourceimpl From<MassProperties> for RigidBodyMassProps
impl From<MassProperties> for RigidBodyMassProps
sourcefn from(local_mprops: MassProperties) -> Self
fn from(local_mprops: MassProperties) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<RigidBodyMassProps> for RigidBodyMassProps
impl PartialEq<RigidBodyMassProps> for RigidBodyMassProps
sourcefn eq(&self, other: &RigidBodyMassProps) -> bool
fn eq(&self, other: &RigidBodyMassProps) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &RigidBodyMassProps) -> bool
fn ne(&self, other: &RigidBodyMassProps) -> bool
This method tests for !=
.
impl StructuralPartialEq for RigidBodyMassProps
Auto Trait Implementations
impl RefUnwindSafe for RigidBodyMassProps
impl Send for RigidBodyMassProps
impl Sync for RigidBodyMassProps
impl Unpin for RigidBodyMassProps
impl UnwindSafe for RigidBodyMassProps
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
sourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
sourcefn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
sourcefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
sourcefn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
sourcefn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more