Struct rapier3d::dynamics::RigidBodyCcd
source · [−]pub struct RigidBodyCcd {
pub ccd_thickness: Real,
pub ccd_max_dist: Real,
pub ccd_active: bool,
pub ccd_enabled: bool,
}
Expand description
Information used for Continuous-Collision-Detection.
Fields
ccd_thickness: Real
The distance used by the CCD solver to decide if a movement would result in a tunnelling problem.
ccd_max_dist: Real
The max distance between this rigid-body’s center of mass and its furthest collider point.
ccd_active: bool
Is CCD active for this rigid-body?
If self.ccd_enabled
is true
, then this is automatically set to
true
when the CCD solver detects that the rigid-body is moving fast
enough to potential cause a tunneling problem.
ccd_enabled: bool
Is CCD enabled for this rigid-body?
Implementations
sourceimpl RigidBodyCcd
impl RigidBodyCcd
sourcepub fn max_point_velocity(&self, vels: &RigidBodyVelocity) -> Real
pub fn max_point_velocity(&self, vels: &RigidBodyVelocity) -> Real
The maximum velocity any point of any collider attached to this rigid-body moving with the given velocity can have.
sourcepub fn is_moving_fast(
&self,
dt: Real,
vels: &RigidBodyVelocity,
forces: Option<&RigidBodyForces>
) -> bool
pub fn is_moving_fast(
&self,
dt: Real,
vels: &RigidBodyVelocity,
forces: Option<&RigidBodyForces>
) -> bool
Is this rigid-body moving fast enough so that it may cause a tunneling problem?
Trait Implementations
sourceimpl Clone for RigidBodyCcd
impl Clone for RigidBodyCcd
sourcefn clone(&self) -> RigidBodyCcd
fn clone(&self) -> RigidBodyCcd
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl ComponentSet<RigidBodyCcd> for RigidBodySet
impl ComponentSet<RigidBodyCcd> for RigidBodySet
sourceimpl ComponentSetMut<RigidBodyCcd> for RigidBodySet
impl ComponentSetMut<RigidBodyCcd> for RigidBodySet
sourcefn set_internal(&mut self, handle: Index, val: RigidBodyCcd)
fn set_internal(&mut self, handle: Index, val: RigidBodyCcd)
Set the value of this element.
sourcefn map_mut_internal<Result>(
&mut self,
handle: Index,
f: impl FnOnce(&mut RigidBodyCcd) -> Result
) -> Option<Result>
fn map_mut_internal<Result>(
&mut self,
handle: Index,
f: impl FnOnce(&mut RigidBodyCcd) -> Result
) -> Option<Result>
Applies the given closure to the element associated to the given handle
. Read more
sourceimpl ComponentSetOption<RigidBodyCcd> for RigidBodySet
impl ComponentSetOption<RigidBodyCcd> for RigidBodySet
sourcefn get(&self, handle: Index) -> Option<&RigidBodyCcd>
fn get(&self, handle: Index) -> Option<&RigidBodyCcd>
Get the element associated to the given handle
, if there is one.
sourceimpl Debug for RigidBodyCcd
impl Debug for RigidBodyCcd
sourceimpl Default for RigidBodyCcd
impl Default for RigidBodyCcd
sourceimpl PartialEq<RigidBodyCcd> for RigidBodyCcd
impl PartialEq<RigidBodyCcd> for RigidBodyCcd
sourcefn eq(&self, other: &RigidBodyCcd) -> bool
fn eq(&self, other: &RigidBodyCcd) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &RigidBodyCcd) -> bool
fn ne(&self, other: &RigidBodyCcd) -> bool
This method tests for !=
.
impl Copy for RigidBodyCcd
impl StructuralPartialEq for RigidBodyCcd
Auto Trait Implementations
impl RefUnwindSafe for RigidBodyCcd
impl Send for RigidBodyCcd
impl Sync for RigidBodyCcd
impl Unpin for RigidBodyCcd
impl UnwindSafe for RigidBodyCcd
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
sourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
sourcefn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
sourcefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
sourcefn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
sourcefn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more