Struct rapier2d::pipeline::PairFilterContext [−][src]
pub struct PairFilterContext<'a, Bodies, Colliders> { pub bodies: &'a Bodies, pub colliders: &'a Colliders, pub collider1: ColliderHandle, pub collider2: ColliderHandle, pub rigid_body1: Option<RigidBodyHandle>, pub rigid_body2: Option<RigidBodyHandle>, }
Expand description
Context given to custom collision filters to filter-out collisions.
Fields
bodies: &'a Bodies
The set of rigid-bodies.
colliders: &'a Colliders
The set of colliders.
collider1: ColliderHandle
The handle of the first collider involved in the potential collision.
collider2: ColliderHandle
The handle of the first collider involved in the potential collision.
rigid_body1: Option<RigidBodyHandle>
The handle of the first body involved in the potential collision.
rigid_body2: Option<RigidBodyHandle>
The handle of the first body involved in the potential collision.
Auto Trait Implementations
impl<'a, Bodies, Colliders> RefUnwindSafe for PairFilterContext<'a, Bodies, Colliders> where
Bodies: RefUnwindSafe,
Colliders: RefUnwindSafe,
impl<'a, Bodies, Colliders> Send for PairFilterContext<'a, Bodies, Colliders> where
Bodies: Sync,
Colliders: Sync,
impl<'a, Bodies, Colliders> Sync for PairFilterContext<'a, Bodies, Colliders> where
Bodies: Sync,
Colliders: Sync,
impl<'a, Bodies, Colliders> Unpin for PairFilterContext<'a, Bodies, Colliders>
impl<'a, Bodies, Colliders> UnwindSafe for PairFilterContext<'a, Bodies, Colliders> where
Bodies: RefUnwindSafe,
Colliders: RefUnwindSafe,
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