Struct rapier2d::dynamics::ActivationStatus [−][src]
The activation status of a body.
This controls whether a body is sleeping or not. If the threshold is negative, the body never sleeps.
Fields
threshold: Real
The threshold pseudo-kinetic energy bellow which the body can fall asleep.
energy: Real
The current pseudo-kinetic energy of the body.
sleeping: bool
Is this body already sleeping?
Implementations
impl ActivationStatus
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pub fn default_threshold() -> Real
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The default amount of energy bellow which a body can be put to sleep by nphysics.
pub fn new_active() -> Self
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Create a new activation status initialised with the default activation threshold and is active.
pub fn new_inactive() -> Self
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Create a new activation status initialised with the default activation threshold and is inactive.
pub fn is_active(&self) -> bool
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Returns true
if the body is not asleep.
Trait Implementations
impl Clone for ActivationStatus
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fn clone(&self) -> ActivationStatus
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for ActivationStatus
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impl Debug for ActivationStatus
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Auto Trait Implementations
impl RefUnwindSafe for ActivationStatus
impl Send for ActivationStatus
impl Sync for ActivationStatus
impl Unpin for ActivationStatus
impl UnwindSafe for ActivationStatus
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
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T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn as_any(&self) -> &(dyn Any + 'static)
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,